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Searched refs:NoActiveRadar (Results 1 – 1 of 1) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Cnc/Traits/SupportPowers/
H A DGpsPower.cs106 …bool NoActiveRadar { get { return !self.World.ActorsHavingTrait<ProvidesRadar>(r => !r.IsTraitDisa… property in OpenRA.Mods.Cnc.Traits.GpsPower
111 if (!wasPaused && (IsTraitPaused || (info.RequiresActiveRadar && NoActiveRadar))) in ITick.Tick()
116 else if (wasPaused && !IsTraitPaused && !(info.RequiresActiveRadar && NoActiveRadar)) in ITick.Tick()