/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | ambientocclusionspheregeometry.cpp | 918 3, ShaderProgram::NoNormalize)) { in renderDepth() 926 ShaderProgram::NoNormalize)) { in renderDepth() 984 ShaderProgram::NoNormalize)) { in renderAO() 992 ShaderProgram::NoNormalize)) { in renderAO() 1000 ShaderProgram::NoNormalize)) { in renderAO() 1263 ShaderProgram::NoNormalize)) { in render() 1270 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render() 1277 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render()
|
H A D | meshgeometry.cpp | 141 ShaderProgram::NoNormalize)) { in render() 155 ShaderProgram::NoNormalize)) { in render()
|
H A D | spheregeometry.cpp | 172 sizeof(ColorTextureVertex), FloatType, 3, ShaderProgram::NoNormalize)) { in render() 186 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render()
|
H A D | textlabelbase.cpp | 203 ShaderProgram::NoNormalize) || in render() 208 ShaderProgram::NoNormalize)) { in render()
|
H A D | shaderprogram.h | 60 NoNormalize enumerator
|
H A D | cylindergeometry.cpp | 194 ShaderProgram::NoNormalize)) { in render() 208 ShaderProgram::NoNormalize)) { in render()
|
H A D | linestripgeometry.cpp | 134 ShaderProgram::NoNormalize)) { in render()
|
/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | ambientocclusionspheregeometry.cpp | 918 3, ShaderProgram::NoNormalize)) { in renderDepth() 926 ShaderProgram::NoNormalize)) { in renderDepth() 984 ShaderProgram::NoNormalize)) { in renderAO() 992 ShaderProgram::NoNormalize)) { in renderAO() 1000 ShaderProgram::NoNormalize)) { in renderAO() 1263 ShaderProgram::NoNormalize)) { in render() 1270 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render() 1277 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render()
|
H A D | spheregeometry.cpp | 172 sizeof(ColorTextureVertex), FloatType, 3, ShaderProgram::NoNormalize)) { in render() 186 sizeof(ColorTextureVertex), FloatType, 2, ShaderProgram::NoNormalize)) { in render()
|
H A D | textlabelbase.cpp | 203 ShaderProgram::NoNormalize) || in render() 208 ShaderProgram::NoNormalize)) { in render()
|
H A D | meshgeometry.cpp | 141 ShaderProgram::NoNormalize)) { in render() 155 ShaderProgram::NoNormalize)) { in render()
|
H A D | shaderprogram.h | 60 NoNormalize enumerator
|
H A D | cylindergeometry.cpp | 194 ShaderProgram::NoNormalize)) { in render() 208 ShaderProgram::NoNormalize)) { in render()
|
H A D | linestripgeometry.cpp | 134 ShaderProgram::NoNormalize)) { in render()
|
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/ |
H A D | vtkShaderProgram.h | 82 NoNormalize enumerator
|
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/ |
H A D | vtkShaderProgram.h | 111 NoNormalize enumerator
|
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/ |
H A D | vtkShaderProgram.h | 111 NoNormalize enumerator
|
/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL2/ |
H A D | vtkOpenGLGPUVolumeRayCastMapper.cxx | 1511 3, vtkShaderProgram::NoNormalize); in UpdateVolumeGeometry() 1526 3, vtkShaderProgram::NoNormalize); in UpdateVolumeGeometry()
|
/dports/math/vtk8/VTK-8.2.0/Rendering/VolumeOpenGL2/ |
H A D | vtkOpenGLGPUVolumeRayCastMapper.cxx | 1211 "in_vertexPos", 0, 0, VTK_FLOAT, 3, vtkShaderProgram::NoNormalize); in RenderVolumeGeometry()
|
/dports/math/vtk9/VTK-9.1.0/Rendering/VolumeOpenGL2/ |
H A D | vtkOpenGLGPUVolumeRayCastMapper.cxx | 1194 prog->UseAttributeArray("in_vertexPos", 0, 0, VTK_FLOAT, 3, vtkShaderProgram::NoNormalize); in RenderVolumeGeometry()
|