/dports/games/bzflag-server/bzflag-2.4.22/src/common/ |
H A D | Flag.cxx | 87 Null = new FlagType( "", "", FlagNormal, NormalShot, FlagGood, NoTeam, "" ); in init() 109 Laser = new FlagType( "Laser", "L", FlagUnstable, SpecialShot, FlagGood, NoTeam, in init() 119 Tiny = new FlagType( "Tiny", "T", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 121 Narrow = new FlagType( "Narrow", "N", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 143 Seer = new FlagType( "Seer", "SE", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 157 Obesity = new FlagType( "Obesity", "O", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 171 Jamming = new FlagType( "Jamming", "JM", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 179 Bouncy = new FlagType( "Bouncy", "BY", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 416 if (flagTeam == NoTeam) in getColor() 426 if (flagTeam == NoTeam) in getRadarColor() [all …]
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H A D | Team.cxx | 116 case NoTeam: in getName() 132 return NoTeam; in getTeam()
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/dports/games/bzflag/bzflag-2.4.22/src/common/ |
H A D | Flag.cxx | 87 Null = new FlagType( "", "", FlagNormal, NormalShot, FlagGood, NoTeam, "" ); in init() 109 Laser = new FlagType( "Laser", "L", FlagUnstable, SpecialShot, FlagGood, NoTeam, in init() 119 Tiny = new FlagType( "Tiny", "T", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 121 Narrow = new FlagType( "Narrow", "N", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 143 Seer = new FlagType( "Seer", "SE", FlagUnstable, NormalShot, FlagGood, NoTeam, in init() 157 Obesity = new FlagType( "Obesity", "O", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 171 Jamming = new FlagType( "Jamming", "JM", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 179 Bouncy = new FlagType( "Bouncy", "BY", FlagSticky, NormalShot, FlagBad, NoTeam, in init() 416 if (flagTeam == NoTeam) in getColor() 426 if (flagTeam == NoTeam) in getRadarColor() [all …]
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H A D | Team.cxx | 116 case NoTeam: in getName() 132 return NoTeam; in getTeam()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | Roster.cxx | 112 return NoTeam; in PlayerIdToTeam() 117 if (team == NoTeam) in TeamToPlayerId()
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H A D | Roaming.cxx | 189 if (flag.type->flagTeam != NoTeam) in changeTarget() 282 if (flag->flagTeam != NoTeam) in buildRoamingLabel()
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H A D | HelpMenu.cxx | 426 ((*it)->flagTeam != NoTeam) || in Help5Menu() 463 ((*it)->flagTeam != NoTeam) || in Help6Menu()
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H A D | AutoPilot.cxx | 520 if (world->getFlag(i).type->flagTeam != NoTeam) in lookForFlag() 599 if (myTank->getFlag()->flagTeam != NoTeam) in navigate()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | Roster.cxx | 112 return NoTeam; in PlayerIdToTeam() 117 if (team == NoTeam) in TeamToPlayerId()
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H A D | Roaming.cxx | 189 if (flag.type->flagTeam != NoTeam) in changeTarget() 282 if (flag->flagTeam != NoTeam) in buildRoamingLabel()
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H A D | HelpMenu.cxx | 426 ((*it)->flagTeam != NoTeam) || in Help5Menu() 463 ((*it)->flagTeam != NoTeam) || in Help6Menu()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzadmin/ |
H A D | BZAdminClient.cxx | 110 colorMap[NoTeam] = Yellow; in BZAdminClient() 337 if (_team != (uint16_t)NoTeam) in checkMessage() 440 TeamColor(FirstTeam - dst) : NoTeam); in checkMessage() 447 colorMap[NoTeam] : in checkMessage() 660 else if (dstTeam != NoTeam) in formatMessage() 691 std::string expected = formatMessage("bzadminping", ChatMessage, me, me, NoTeam, me); in waitForServer() 692 …= formatMessage("We're sorry, you are not allowed to talk!", ChatMessage, ServerPlayer, me, NoTeam, in waitForServer()
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/dports/games/bzflag/bzflag-2.4.22/src/bzadmin/ |
H A D | BZAdminClient.cxx | 110 colorMap[NoTeam] = Yellow; in BZAdminClient() 337 if (_team != (uint16_t)NoTeam) in checkMessage() 440 TeamColor(FirstTeam - dst) : NoTeam); in checkMessage() 447 colorMap[NoTeam] : in checkMessage() 660 else if (dstTeam != NoTeam) in formatMessage() 691 std::string expected = formatMessage("bzadminping", ChatMessage, me, me, NoTeam, me); in waitForServer() 692 …= formatMessage("We're sorry, you are not allowed to talk!", ChatMessage, ServerPlayer, me, NoTeam, in waitForServer()
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/dports/games/bzflag-server/bzflag-2.4.22/src/game/ |
H A D | StartupInfo.cxx | 45 team = NoTeam; in ~StartupInfo()
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/dports/games/bzflag/bzflag-2.4.22/src/game/ |
H A D | StartupInfo.cxx | 45 team = NoTeam; in ~StartupInfo()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | global.h | 57 NoTeam = -1, enumerator
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | global.h | 57 NoTeam = -1, enumerator
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | FlagInfo.cxx | 142 if (FlagInfo::flagList[flagIndex].flag.type->flagTeam != ::NoTeam) in pack() 203 if (flag.type->flagTeam == ::NoTeam) in resetFlag()
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H A D | WorldInfo.cxx | 398 const bool teamFlag = (team != NoTeam); in getFlagDropPoint() 426 const bool teamFlag = (team != NoTeam); in getFlagSpawnPoint()
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H A D | bzfs.h | 165 bool captureFlag(int playerIndex, TeamColor teamCaptured, TeamColor teamCapped = NoTeam, bool check…
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H A D | bzfs.cxx | 361 = (flag.flag.type->flagTeam == ::NoTeam) in sendFlagUpdate() 1284 return NoTeam; in whoseBase() 1300 return NoTeam; in whoseBase() 2315 else if (t == NoTeam) in AddPlayer() 2648 if (teamIndex != ::NoTeam) in resetFlag() 3533 int winningTeam = (int)NoTeam; in playerKilled() 3582 if (winningTeam != (int)NoTeam) in playerKilled() 3900 if (teamCapped != NoTeam) in captureFlag() 3905 if (teamIndex == ::NoTeam) in captureFlag() 4000 int winningTeam = (int)NoTeam; in captureFlag() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | FlagInfo.cxx | 142 if (FlagInfo::flagList[flagIndex].flag.type->flagTeam != ::NoTeam) in pack() 203 if (flag.type->flagTeam == ::NoTeam) in resetFlag()
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H A D | WorldInfo.cxx | 398 const bool teamFlag = (team != NoTeam); in getFlagDropPoint() 426 const bool teamFlag = (team != NoTeam); in getFlagSpawnPoint()
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H A D | bzfs.h | 165 bool captureFlag(int playerIndex, TeamColor teamCaptured, TeamColor teamCapped = NoTeam, bool check…
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H A D | bzfs.cxx | 361 = (flag.flag.type->flagTeam == ::NoTeam) in sendFlagUpdate() 1284 return NoTeam; in whoseBase() 1300 return NoTeam; in whoseBase() 2315 else if (t == NoTeam) in AddPlayer() 2648 if (teamIndex != ::NoTeam) in resetFlag() 3533 int winningTeam = (int)NoTeam; in playerKilled() 3582 if (winningTeam != (int)NoTeam) in playerKilled() 3900 if (teamCapped != NoTeam) in captureFlag() 3905 if (teamIndex == ::NoTeam) in captureFlag() 4000 int winningTeam = (int)NoTeam; in captureFlag() [all …]
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