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Searched refs:NoTeam (Results 1 – 25 of 44) sorted by relevance

12

/dports/games/bzflag-server/bzflag-2.4.22/src/common/
H A DFlag.cxx87 Null = new FlagType( "", "", FlagNormal, NormalShot, FlagGood, NoTeam, "" ); in init()
109 Laser = new FlagType( "Laser", "L", FlagUnstable, SpecialShot, FlagGood, NoTeam, in init()
119 Tiny = new FlagType( "Tiny", "T", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
121 Narrow = new FlagType( "Narrow", "N", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
143 Seer = new FlagType( "Seer", "SE", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
157 Obesity = new FlagType( "Obesity", "O", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
171 Jamming = new FlagType( "Jamming", "JM", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
179 Bouncy = new FlagType( "Bouncy", "BY", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
416 if (flagTeam == NoTeam) in getColor()
426 if (flagTeam == NoTeam) in getRadarColor()
[all …]
H A DTeam.cxx116 case NoTeam: in getName()
132 return NoTeam; in getTeam()
/dports/games/bzflag/bzflag-2.4.22/src/common/
H A DFlag.cxx87 Null = new FlagType( "", "", FlagNormal, NormalShot, FlagGood, NoTeam, "" ); in init()
109 Laser = new FlagType( "Laser", "L", FlagUnstable, SpecialShot, FlagGood, NoTeam, in init()
119 Tiny = new FlagType( "Tiny", "T", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
121 Narrow = new FlagType( "Narrow", "N", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
143 Seer = new FlagType( "Seer", "SE", FlagUnstable, NormalShot, FlagGood, NoTeam, in init()
157 Obesity = new FlagType( "Obesity", "O", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
171 Jamming = new FlagType( "Jamming", "JM", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
179 Bouncy = new FlagType( "Bouncy", "BY", FlagSticky, NormalShot, FlagBad, NoTeam, in init()
416 if (flagTeam == NoTeam) in getColor()
426 if (flagTeam == NoTeam) in getRadarColor()
[all …]
H A DTeam.cxx116 case NoTeam: in getName()
132 return NoTeam; in getTeam()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DRoster.cxx112 return NoTeam; in PlayerIdToTeam()
117 if (team == NoTeam) in TeamToPlayerId()
H A DRoaming.cxx189 if (flag.type->flagTeam != NoTeam) in changeTarget()
282 if (flag->flagTeam != NoTeam) in buildRoamingLabel()
H A DHelpMenu.cxx426 ((*it)->flagTeam != NoTeam) || in Help5Menu()
463 ((*it)->flagTeam != NoTeam) || in Help6Menu()
H A DAutoPilot.cxx520 if (world->getFlag(i).type->flagTeam != NoTeam) in lookForFlag()
599 if (myTank->getFlag()->flagTeam != NoTeam) in navigate()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DRoster.cxx112 return NoTeam; in PlayerIdToTeam()
117 if (team == NoTeam) in TeamToPlayerId()
H A DRoaming.cxx189 if (flag.type->flagTeam != NoTeam) in changeTarget()
282 if (flag->flagTeam != NoTeam) in buildRoamingLabel()
H A DHelpMenu.cxx426 ((*it)->flagTeam != NoTeam) || in Help5Menu()
463 ((*it)->flagTeam != NoTeam) || in Help6Menu()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzadmin/
H A DBZAdminClient.cxx110 colorMap[NoTeam] = Yellow; in BZAdminClient()
337 if (_team != (uint16_t)NoTeam) in checkMessage()
440 TeamColor(FirstTeam - dst) : NoTeam); in checkMessage()
447 colorMap[NoTeam] : in checkMessage()
660 else if (dstTeam != NoTeam) in formatMessage()
691 std::string expected = formatMessage("bzadminping", ChatMessage, me, me, NoTeam, me); in waitForServer()
692 …= formatMessage("We're sorry, you are not allowed to talk!", ChatMessage, ServerPlayer, me, NoTeam, in waitForServer()
/dports/games/bzflag/bzflag-2.4.22/src/bzadmin/
H A DBZAdminClient.cxx110 colorMap[NoTeam] = Yellow; in BZAdminClient()
337 if (_team != (uint16_t)NoTeam) in checkMessage()
440 TeamColor(FirstTeam - dst) : NoTeam); in checkMessage()
447 colorMap[NoTeam] : in checkMessage()
660 else if (dstTeam != NoTeam) in formatMessage()
691 std::string expected = formatMessage("bzadminping", ChatMessage, me, me, NoTeam, me); in waitForServer()
692 …= formatMessage("We're sorry, you are not allowed to talk!", ChatMessage, ServerPlayer, me, NoTeam, in waitForServer()
/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DStartupInfo.cxx45 team = NoTeam; in ~StartupInfo()
/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DStartupInfo.cxx45 team = NoTeam; in ~StartupInfo()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A Dglobal.h57 NoTeam = -1, enumerator
/dports/games/bzflag/bzflag-2.4.22/include/
H A Dglobal.h57 NoTeam = -1, enumerator
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DFlagInfo.cxx142 if (FlagInfo::flagList[flagIndex].flag.type->flagTeam != ::NoTeam) in pack()
203 if (flag.type->flagTeam == ::NoTeam) in resetFlag()
H A DWorldInfo.cxx398 const bool teamFlag = (team != NoTeam); in getFlagDropPoint()
426 const bool teamFlag = (team != NoTeam); in getFlagSpawnPoint()
H A Dbzfs.h165 bool captureFlag(int playerIndex, TeamColor teamCaptured, TeamColor teamCapped = NoTeam, bool check…
H A Dbzfs.cxx361 = (flag.flag.type->flagTeam == ::NoTeam) in sendFlagUpdate()
1284 return NoTeam; in whoseBase()
1300 return NoTeam; in whoseBase()
2315 else if (t == NoTeam) in AddPlayer()
2648 if (teamIndex != ::NoTeam) in resetFlag()
3533 int winningTeam = (int)NoTeam; in playerKilled()
3582 if (winningTeam != (int)NoTeam) in playerKilled()
3900 if (teamCapped != NoTeam) in captureFlag()
3905 if (teamIndex == ::NoTeam) in captureFlag()
4000 int winningTeam = (int)NoTeam; in captureFlag()
[all …]
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DFlagInfo.cxx142 if (FlagInfo::flagList[flagIndex].flag.type->flagTeam != ::NoTeam) in pack()
203 if (flag.type->flagTeam == ::NoTeam) in resetFlag()
H A DWorldInfo.cxx398 const bool teamFlag = (team != NoTeam); in getFlagDropPoint()
426 const bool teamFlag = (team != NoTeam); in getFlagSpawnPoint()
H A Dbzfs.h165 bool captureFlag(int playerIndex, TeamColor teamCaptured, TeamColor teamCapped = NoTeam, bool check…
H A Dbzfs.cxx361 = (flag.flag.type->flagTeam == ::NoTeam) in sendFlagUpdate()
1284 return NoTeam; in whoseBase()
1300 return NoTeam; in whoseBase()
2315 else if (t == NoTeam) in AddPlayer()
2648 if (teamIndex != ::NoTeam) in resetFlag()
3533 int winningTeam = (int)NoTeam; in playerKilled()
3582 if (winningTeam != (int)NoTeam) in playerKilled()
3900 if (teamCapped != NoTeam) in captureFlag()
3905 if (teamIndex == ::NoTeam) in captureFlag()
4000 int winningTeam = (int)NoTeam; in captureFlag()
[all …]

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