Searched refs:NoWeapon (Results 1 – 2 of 2) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/ |
H A D | WeaponModels.h | 94 struct NoWeapon : WeaponModel struct 96 NoWeapon(uint16_t indexIndex, const ST::string& internalName); 98 NoWeapon(uint16_t itemIndex, const ST::string& internalName, uint32_t itemClass, uint8_t cursor);
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H A D | WeaponModels.cc | 105 wep = new NoWeapon(itemIndex, internalName); in deserialize() 109 wep = new NoWeapon(itemIndex, internalName, IC_PUNCH, PUNCHCURS); in deserialize() 113 wep = new NoWeapon(itemIndex, internalName, IC_THROWN, TOSSCURS); in deserialize() 602 NoWeapon::NoWeapon(uint16_t itemIndex, const ST::string& internalName) in NoWeapon() function in NoWeapon 603 :NoWeapon(itemIndex, internalName, IC_NONE, INVALIDCURS) in NoWeapon() 607 NoWeapon::NoWeapon(uint16_t itemIndex, const ST::string& internalName, uint32_t itemClass, uint8_t … in NoWeapon() function in NoWeapon 612 void NoWeapon::serializeTo(JsonObject &obj) const in serializeTo()
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