/dports/misc/openmvg/openMVG-2.0/src/third_party/ceres-solver/examples/slam/pose_graph_2d/ |
H A D | types.h | 61 pose.yaw_radians = NormalizeAngle(pose.yaw_radians); 98 constraint.yaw_radians = NormalizeAngle(constraint.yaw_radians);
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H A D | normalize_angle.h | 43 inline T NormalizeAngle(const T& angle_radians) { in NormalizeAngle() function
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H A D | angle_local_parameterization.h | 49 NormalizeAngle(*theta_radians + *delta_theta_radians); in operator()
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H A D | pose_graph_2d_error_term.h | 80 residuals_map(2) = ceres::examples::NormalizeAngle( in operator()
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/dports/math/ceres-solver/ceres-solver-2.0.0/examples/slam/pose_graph_2d/ |
H A D | types.h | 59 pose.yaw_radians = NormalizeAngle(pose.yaw_radians); 94 constraint.yaw_radians = NormalizeAngle(constraint.yaw_radians);
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H A D | normalize_angle.h | 43 inline T NormalizeAngle(const T& angle_radians) { in NormalizeAngle() function
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H A D | angle_local_parameterization.h | 49 NormalizeAngle(*theta_radians + *delta_theta_radians); in operator()
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H A D | pose_graph_2d_error_term.h | 85 residuals_map(2) = ceres::examples::NormalizeAngle( in operator()
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/dports/devel/upp/upp/bazaar/DXF/ |
H A D | DXF.h | 75 static double NormalizeAngle(double a);
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H A D | DXF.cpp | 53 double DXF::NormalizeAngle(double a) in NormalizeAngle() function in DXF
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/dports/cad/pcb/pcb-4.2.0/src/ |
H A D | misc.h | 51 Angle NormalizeAngle (Angle a);
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H A D | create.c | 594 NormalizeAngle (arc->StartAngle) == NormalizeAngle (sa) && in CreateNewArcOnLayer() 787 angle = NormalizeAngle (angle); in CreateNewArcInElement() 788 delta = NormalizeAngle (delta); in CreateNewArcInElement()
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H A D | search.c | 1135 ang1 = NormalizeAngle (Arc->StartAngle); in IsPointOnArc() 1136 ang2 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in IsPointOnArc() 1140 ang1 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in IsPointOnArc() 1141 ang2 = NormalizeAngle (Arc->StartAngle); in IsPointOnArc()
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H A D | misc.c | 119 NormalizeAngle (Angle a) in NormalizeAngle() function 1697 ang1 = NormalizeAngle (Arc->StartAngle); in SetArcBoundingBox() 1698 ang2 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in SetArcBoundingBox() 1702 ang1 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in SetArcBoundingBox() 1703 ang2 = NormalizeAngle (Arc->StartAngle); in SetArcBoundingBox()
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H A D | rotate.c | 195 Arc->StartAngle = NormalizeAngle (Arc->StartAngle + Number * 90); in RotateArcLowLevel()
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/tachart/ |
H A D | taradialseries.pas | 248 Result := NormalizeAngle((TWO_PI + FNextAngle + FPrevAngle) * 0.5) 250 Result := NormalizeAngle((FNextAngle + FPrevAngle) * 0.5); 695 pointAngle := NormalizeAngle(ArcTan2(-c.Y, c.X)); 700 pointAngle := NormalizeAngle(ArcTan2(-c.Y + neighbor.Y, c.X + neighbor.X)); 1156 start_angle := NormalizeAngle((FStartAngle mod 360) / 180 * pi); 1173 FNextAngle := NormalizeAngle(next_angle);
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/tachart/ |
H A D | taradialseries.pas | 248 Result := NormalizeAngle((TWO_PI + FNextAngle + FPrevAngle) * 0.5) 250 Result := NormalizeAngle((FNextAngle + FPrevAngle) * 0.5); 695 pointAngle := NormalizeAngle(ArcTan2(-c.Y, c.X)); 700 pointAngle := NormalizeAngle(ArcTan2(-c.Y + neighbor.Y, c.X + neighbor.X)); 1156 start_angle := NormalizeAngle((FStartAngle mod 360) / 180 * pi); 1173 FNextAngle := NormalizeAngle(next_angle);
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/plugins/stablePDPlugin/ |
H A D | MathUtil.h | 44 static double NormalizeAngle(double theta);
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H A D | MathUtil.cpp | 32 double cMathUtil::NormalizeAngle(double theta) in NormalizeAngle() function in cMathUtil 369 out_theta = cMathUtil::NormalizeAngle(out_theta); in QuaternionToAxisAngle() 437 theta = cMathUtil::NormalizeAngle(theta); in QuatTheta()
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/plugins/stablePDPlugin/ |
H A D | MathUtil.h | 44 static double NormalizeAngle(double theta);
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H A D | MathUtil.cpp | 32 double cMathUtil::NormalizeAngle(double theta) in NormalizeAngle() function in cMathUtil 369 out_theta = cMathUtil::NormalizeAngle(out_theta); in QuaternionToAxisAngle() 437 theta = cMathUtil::NormalizeAngle(theta); in QuatTheta()
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/dports/cad/pcb/pcb-4.2.0/src/hid/nelma/ |
H A D | nelma.c | 971 sa = NormalizeAngle (sa); in nelma_draw_arc() 972 ea = NormalizeAngle (ea); in nelma_draw_arc()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/ |
H A D | shared.h | 611 inline int32 NormalizeAngle(int32 angle) { in NormalizeAngle() function
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/dports/cad/pcb/pcb-4.2.0/src/hid/gcode/ |
H A D | gcode.c | 1573 sa = NormalizeAngle (sa); in gcode_draw_arc() 1574 ea = NormalizeAngle (ea); in gcode_draw_arc()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | actor.cpp | 406 int32 remainingAngle = NormalizeAngle(to - from); in getRealAngle()
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