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Searched refs:NormalizeAngle (Results 1 – 25 of 36) sorted by relevance

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/dports/misc/openmvg/openMVG-2.0/src/third_party/ceres-solver/examples/slam/pose_graph_2d/
H A Dtypes.h61 pose.yaw_radians = NormalizeAngle(pose.yaw_radians);
98 constraint.yaw_radians = NormalizeAngle(constraint.yaw_radians);
H A Dnormalize_angle.h43 inline T NormalizeAngle(const T& angle_radians) { in NormalizeAngle() function
H A Dangle_local_parameterization.h49 NormalizeAngle(*theta_radians + *delta_theta_radians); in operator()
H A Dpose_graph_2d_error_term.h80 residuals_map(2) = ceres::examples::NormalizeAngle( in operator()
/dports/math/ceres-solver/ceres-solver-2.0.0/examples/slam/pose_graph_2d/
H A Dtypes.h59 pose.yaw_radians = NormalizeAngle(pose.yaw_radians);
94 constraint.yaw_radians = NormalizeAngle(constraint.yaw_radians);
H A Dnormalize_angle.h43 inline T NormalizeAngle(const T& angle_radians) { in NormalizeAngle() function
H A Dangle_local_parameterization.h49 NormalizeAngle(*theta_radians + *delta_theta_radians); in operator()
H A Dpose_graph_2d_error_term.h85 residuals_map(2) = ceres::examples::NormalizeAngle( in operator()
/dports/devel/upp/upp/bazaar/DXF/
H A DDXF.h75 static double NormalizeAngle(double a);
H A DDXF.cpp53 double DXF::NormalizeAngle(double a) in NormalizeAngle() function in DXF
/dports/cad/pcb/pcb-4.2.0/src/
H A Dmisc.h51 Angle NormalizeAngle (Angle a);
H A Dcreate.c594 NormalizeAngle (arc->StartAngle) == NormalizeAngle (sa) && in CreateNewArcOnLayer()
787 angle = NormalizeAngle (angle); in CreateNewArcInElement()
788 delta = NormalizeAngle (delta); in CreateNewArcInElement()
H A Dsearch.c1135 ang1 = NormalizeAngle (Arc->StartAngle); in IsPointOnArc()
1136 ang2 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in IsPointOnArc()
1140 ang1 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in IsPointOnArc()
1141 ang2 = NormalizeAngle (Arc->StartAngle); in IsPointOnArc()
H A Dmisc.c119 NormalizeAngle (Angle a) in NormalizeAngle() function
1697 ang1 = NormalizeAngle (Arc->StartAngle); in SetArcBoundingBox()
1698 ang2 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in SetArcBoundingBox()
1702 ang1 = NormalizeAngle (Arc->StartAngle + Arc->Delta); in SetArcBoundingBox()
1703 ang2 = NormalizeAngle (Arc->StartAngle); in SetArcBoundingBox()
H A Drotate.c195 Arc->StartAngle = NormalizeAngle (Arc->StartAngle + Number * 90); in RotateArcLowLevel()
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/tachart/
H A Dtaradialseries.pas248 Result := NormalizeAngle((TWO_PI + FNextAngle + FPrevAngle) * 0.5)
250 Result := NormalizeAngle((FNextAngle + FPrevAngle) * 0.5);
695 pointAngle := NormalizeAngle(ArcTan2(-c.Y, c.X));
700 pointAngle := NormalizeAngle(ArcTan2(-c.Y + neighbor.Y, c.X + neighbor.X));
1156 start_angle := NormalizeAngle((FStartAngle mod 360) / 180 * pi);
1173 FNextAngle := NormalizeAngle(next_angle);
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/tachart/
H A Dtaradialseries.pas248 Result := NormalizeAngle((TWO_PI + FNextAngle + FPrevAngle) * 0.5)
250 Result := NormalizeAngle((FNextAngle + FPrevAngle) * 0.5);
695 pointAngle := NormalizeAngle(ArcTan2(-c.Y, c.X));
700 pointAngle := NormalizeAngle(ArcTan2(-c.Y + neighbor.Y, c.X + neighbor.X));
1156 start_angle := NormalizeAngle((FStartAngle mod 360) / 180 * pi);
1173 FNextAngle := NormalizeAngle(next_angle);
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/plugins/stablePDPlugin/
H A DMathUtil.h44 static double NormalizeAngle(double theta);
H A DMathUtil.cpp32 double cMathUtil::NormalizeAngle(double theta) in NormalizeAngle() function in cMathUtil
369 out_theta = cMathUtil::NormalizeAngle(out_theta); in QuaternionToAxisAngle()
437 theta = cMathUtil::NormalizeAngle(theta); in QuatTheta()
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/plugins/stablePDPlugin/
H A DMathUtil.h44 static double NormalizeAngle(double theta);
H A DMathUtil.cpp32 double cMathUtil::NormalizeAngle(double theta) in NormalizeAngle() function in cMathUtil
369 out_theta = cMathUtil::NormalizeAngle(out_theta); in QuaternionToAxisAngle()
437 theta = cMathUtil::NormalizeAngle(theta); in QuatTheta()
/dports/cad/pcb/pcb-4.2.0/src/hid/nelma/
H A Dnelma.c971 sa = NormalizeAngle (sa); in nelma_draw_arc()
972 ea = NormalizeAngle (ea); in nelma_draw_arc()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/
H A Dshared.h611 inline int32 NormalizeAngle(int32 angle) { in NormalizeAngle() function
/dports/cad/pcb/pcb-4.2.0/src/hid/gcode/
H A Dgcode.c1573 sa = NormalizeAngle (sa); in gcode_draw_arc()
1574 ea = NormalizeAngle (ea); in gcode_draw_arc()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dactor.cpp406 int32 remainingAngle = NormalizeAngle(to - from); in getRealAngle()

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