Searched refs:NumInstance (Results 1 – 8 of 8) sorted by relevance
105 IN int NumInstance, in __DevRegister() argument132 Node->NumInstances = NumInstance; in __DevRegister()139 for(i = 0; i < NumInstance; ++i) { // Iterate through each element of InstanceList in __DevRegister()
861 n->NumInstance = 0; in GetInstanceList()878 n->NumInstance = num; in GetInstanceList()879 n->InstanceName = (char **)ZeroMalloc(sizeof(char *) * n->NumInstance); in GetInstanceList()905 j = n->NumInstance; in GetInstanceList()906 n->NumInstance += num; in GetInstanceList()907 n->InstanceName = (char **)ReAlloc(n->InstanceName, sizeof(char) * n->NumInstance); in GetInstanceList()933 for (i = 0;i < n->NumInstance;i++) in FreeInstanceList()
69 UINT NumInstance; member
1033 n->NumInstance = 0; in GetInstanceList()1050 n->NumInstance = num; in GetInstanceList()1051 n->InstanceName = (char **)ZeroMalloc(sizeof(char *) * n->NumInstance); in GetInstanceList()1077 j = n->NumInstance; in GetInstanceList()1078 n->NumInstance += num; in GetInstanceList()1079 n->InstanceName = (char **)ReAlloc(n->InstanceName, sizeof(char) * n->NumInstance); in GetInstanceList()1105 for (i = 0;i < n->NumInstance;i++) in FreeInstanceList()
159 UINT NumInstance; member
61 … void *InstanceList, int NumInstance, UINT32 InstanceSize, UINT32 Modes);