/dports/games/legend-of-edgar/edgar-1.34/data/scripts/ |
H A D | grasslands_intro.dat | 11 ADD OBJECTIVE "Talk to Borgan" " " 13 ADD OBJECTIVE "Talk to Jacob" " " 15 ADD OBJECTIVE "Cross the lake to the Swamp" " "
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H A D | power_generators.dat | 6 ADD OBJECTIVE "Find 4 Gems" " " 12 ADD OBJECTIVE "Repair Generators" "GENERATOR_REPAIR_LIFT"
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H A D | enchanting_weapons.dat | 64 ADD OBJECTIVE "Obtain 3 Gazer Eyes" " " 66 ADD OBJECTIVE "Obtain 1 Red Sludge Tentacle" " " 68 ADD OBJECTIVE "Find another shield" " " 70 ADD OBJECTIVE "Blend eyeballs and tentacle" "Smoothie Collected"
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/dports/math/octave-forge-stk/stk/src/ |
H A D | wfg.h | 42 typedef double OBJECTIVE; typedef 47 OBJECTIVE *objectives;
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/dports/math/cmlib/cmlib-3.0_8/doc/dnl2sn/ |
H A D | dsmsno | 5 C *** MINIMIZE GENERAL UNCONSTRAINED OBJECTIVE FUNCTION USING 18 C OBJECTIVE FUNCTION COMPUTED BY CALCF. (OFTEN THE X* FOUND IS 25 C CALCG TO OBTAIN THE GRADIENT OF THE OBJECTIVE FUNCTION AT X, 32 C OBJECTIVE FUNCTION VALUE COMPUTED BY CALCF...
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/dports/math/cmlib/cmlib-3.0_8/doc/nl2sn/ |
H A D | smsno | 5 C *** MINIMIZE GENERAL UNCONSTRAINED OBJECTIVE FUNCTION USING 18 C OBJECTIVE FUNCTION COMPUTED BY CALCF. (OFTEN THE X* FOUND IS 25 C CALCG TO OBTAIN THE GRADIENT OF THE OBJECTIVE FUNCTION AT X, 32 C OBJECTIVE FUNCTION VALUE COMPUTED BY CALCF...
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/dports/games/blobwars/blobwars-2.00/data/ |
H A D | spaceStation | 326 MH OBJECTIVE "Locate 10 Sticks of Dynamite" "Dynamite" 10 OBJ_REQUIRED 327 MH OBJECTIVE "Plant 10 Sticks of Dynamite" "Dynamite Switch" 10 OBJ_REQUIRED 328 MH OBJECTIVE "Destroy 6 Power Generators" "Power Generator" 6 OBJ_REQUIRED 329 MH OBJECTIVE "Find Galdov" "Exit" 1 OBJ_REQUIRED
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H A D | caves1 | 322 MH OBJECTIVE "Collect the Blueprints" "Set of Blueprints" 1 OBJ_REQUIRED 323 MH OBJECTIVE "Access Upper Cave System" "Exit" 1 OBJ_REQUIRED 324 MH OBJECTIVE "Find 10 Diamonds" "Diamond" 10 OBJ_OPTIONAL 325 M OBJECTIVE "4 Hit Combo with Grenades" "Combo-Grenades" 4 OBJ_OPTIONAL 326 H OBJECTIVE "8 Hit Combo with Grenades" "Combo-Grenades" 8 OBJ_OPTIONAL 327 M OBJECTIVE "Defeat 50 Enemies" "Enemy" 50 OBJ_OPTIONAL 328 H OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL
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H A D | grasslands3 | 340 MH OBJECTIVE "Destroy 10 Spider Blobs" "Spider Blob" 10 OBJ_REQUIRED 341 H OBJECTIVE "Collect 10 Cherry Plants" "Cherry Plant" 10 OBJ_REQUIRED 342 MH OBJECTIVE "Collect 20 Cherry Plants" "Cherry Plant" 20 OBJ_OPTIONAL 343 M OBJECTIVE "10 Hit Combo with Machine Gun" "Combo-Machine Gun" 10 OBJ_OPTIONAL 344 H OBJECTIVE "20 Hit Combo with Machine Gun" "Combo-Machine Gun" 20 OBJ_OPTIONAL 345 M OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL 346 H OBJECTIVE "Defeat 200 Enemies" "Enemy" 200 OBJ_OPTIONAL 347 MH OBJECTIVE "Find L.R.T.S. Part" "LRTS" 1 OBJ_OPTIONAL
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H A D | tomb1 | 356 MH OBJECTIVE "Access Upper Floor" "Upper Floor" 1 OBJ_REQUIRED 357 MH OBJECTIVE "Battle Galdov" "Galdov" 1 OBJ_REQUIRED 358 MH OBJECTIVE "Get the Ancient Fire Crystal" "Fire Crystal" 1 OBJ_REQUIRED 359 M OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL 360 H OBJECTIVE "Defeat 200 Enemies" "Enemy" 200 OBJ_OPTIONAL 361 M OBJECTIVE "6 Hit Combo with Spread Gun" "Combo-Spread Gun" 6 OBJ_OPTIONAL 362 H OBJECTIVE "12 Hit Combo with Spread Gun" "Combo-Spread Gun" 12 OBJ_OPTIONAL
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H A D | comm | 323 EMH OBJECTIVE "Get the Aqua Lung" "AquaLung" 1 OBJ_REQUIRED 324 EMH OBJECTIVE "Destroy BioMech Aqua Blob" "BioMech Aqua Blob" 1 OBJ_REQUIRED
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H A D | floodedTunnel1 | 324 MH OBJECTIVE "Find the Dynamite" "Pack of Dynamite" 1 OBJ_REQUIRED 325 MH OBJECTIVE "Exit the Tunnel System" "Exit" 1 OBJ_REQUIRED 326 MH OBJECTIVE "Destroy 5 Power Generators" "Power Generator" 5 OBJ_REQUIRED 327 M OBJECTIVE "Defeat 50 Enemies" "Enemy" 50 OBJ_OPTIONAL 328 H OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL
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H A D | grasslands2 | 327 MH OBJECTIVE "Get to the Forest" "Exit" 1 OBJ_REQUIRED 328 MH OBJECTIVE "Disable the Auto Cannon" "Auto Cannon Switch" 1 OBJ_REQUIRED 329 M OBJECTIVE "Defeat 15 Machine Gun Droids" "Eye Droid V2.0" 15 OBJ_OPTIONAL 330 H OBJECTIVE "Defeat 25 Machine Gun Droids" "Eye Droid V2.0" 25 OBJ_OPTIONAL 331 MH OBJECTIVE "Destroy 5 Satellite Dishes" "Dish" 5 OBJ_OPTIONAL
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H A D | tomb3 | 372 MH OBJECTIVE "Get the Ancient Space Crystal" "Space Crystal" 1 OBJ_REQUIRED 373 MH OBJECTIVE "Activate 2 Security Points" "SpaceTele" 2 OBJ_REQUIRED 374 MH OBJECTIVE "Activate 4 Security Points" "SpaceTele" 4 OBJ_REQUIRED 375 MH OBJECTIVE "Get to the Maintenance Room" "Maintenance Room" 1 OBJ_REQUIRED 376 MH OBJECTIVE "Battle Galdov" "Galdov" 1 OBJ_REQUIRED 377 MH OBJECTIVE "Find L.R.T.S. Part" "LRTS" 1 OBJ_OPTIONAL
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H A D | practice | 313 EMH OBJECTIVE "Collect three keys" "Key" 3 OBJ_REQUIRED 314 EMH OBJECTIVE "Defeat 30 enemies" "Enemy" 30 OBJ_REQUIRED 315 EMH OBJECTIVE "Get to the exit" "Exit" 1 OBJ_REQUIRED
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H A D | grasslands1 | 332 MH OBJECTIVE "Find the Transmitter" "Transmitter" 1 OBJ_REQUIRED 333 M OBJECTIVE "Defeat 50 Enemies" "Enemy" 50 OBJ_OPTIONAL 334 H OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL
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H A D | caves3 | 328 MH OBJECTIVE "Find the 4 Map Pieces" "Map Piece" 4 OBJ_REQUIRED 329 MH OBJECTIVE "Stop the Cave in" "CaveIn" 1 OBJ_REQUIRED 330 MH OBJECTIVE "Get to the Exit" "Exit" 1 OBJ_REQUIRED 331 MH OBJECTIVE "Defeat 10 Hard Hide Blobs" "Hard Hide Blob" 10 OBJ_OPTIONAL 332 M OBJECTIVE "Defeat 100 Enemies" "Enemy" 100 OBJ_OPTIONAL 333 H OBJECTIVE "Defeat 200 Enemies" "Enemy" 200 OBJ_OPTIONAL 334 MH OBJECTIVE "Find L.R.T.S. Part" "LRTS" 1 OBJ_OPTIONAL
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/dports/cad/calculix-ccx/CalculiX/ccx_2.18/test/ |
H A D | opt3.inp | 333 **OBJECTIVE 347 *OBJECTIVE,TARGET=MIN
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/dports/math/nlopt/nlopt-2.7.1/src/algs/luksan/ |
H A D | plis.for | 29 * RO F VALUE OF THE OBJECTIVE FUNCTION. 62 * SE OBJ COMPUTATION OF THE VALUE OF THE OBJECTIVE FUNCTION. 65 * THE VALUE OF THE OBJECTIVE FUNCTION. 69 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 132 * RO F VALUE OF THE OBJECTIVE FUNCTION. 168 * THE VALUE OF THE OBJECTIVE FUNCTION. 172 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 219 * RO GF(NF) GRADIENT OF THE OBJECTIVE FUNCTION. 232 * RO F VALUE OF THE OBJECTIVE FUNCTION. 291 * THE VALUE OF THE OBJECTIVE FUNCTION. [all …]
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H A D | plip.for | 30 * RO F VALUE OF THE OBJECTIVE FUNCTION. 63 * SE OBJ COMPUTATION OF THE VALUE OF THE OBJECTIVE FUNCTION. 66 * THE VALUE OF THE OBJECTIVE FUNCTION. 70 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 137 * RO F VALUE OF THE OBJECTIVE FUNCTION. 173 * THE VALUE OF THE OBJECTIVE FUNCTION. 177 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 227 * RA GF(NF) GRADIENT OF THE OBJECTIVE FUNCTION. 242 * RO F VALUE OF THE OBJECTIVE FUNCTION. 305 * THE VALUE OF THE OBJECTIVE FUNCTION. [all …]
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H A D | pnet.for | 35 * RO F VALUE OF THE OBJECTIVE FUNCTION. 71 * THE VALUE OF THE OBJECTIVE FUNCTION. 75 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 150 * RO F VALUE OF THE OBJECTIVE FUNCTION. 186 * THE VALUE OF THE OBJECTIVE FUNCTION. 190 * IS THE GRADIENT OF THE OBJECTIVE FUNCTION. 243 * RO GF(NF) GRADIENT OF THE OBJECTIVE FUNCTION. 244 * RA GN(NF) OLD GRADIENT OF THE OBJECTIVE FUNCTION. 261 * RO F VALUE OF THE OBJECTIVE FUNCTION. 333 * THE VALUE OF THE OBJECTIVE FUNCTION. [all …]
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/dports/math/jacop/jacop-4.8.0/src/test/fz/upTo5min/still-life-wastage/ |
H A D | slw11.out | 1 OBJECTIVE = 64;
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/dports/math/jacop/jacop-4.8.0/src/test/fz/upTo1hour/still-life-wastage/ |
H A D | slw13.out | 1 OBJECTIVE = 90;
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/dports/math/jacop/jacop-4.8.0/src/test/fz/upTo1min/still-life-wastage/ |
H A D | 10.out | 1 OBJECTIVE = 54;
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/dports/math/jacop/jacop-4.8.0/src/test/fz/upTo30sec/still-life-wastage/ |
H A D | slw09.out | 1 OBJECTIVE = 43;
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