Home
last modified time | relevance | path

Searched refs:OBJ_TYPE_PLAYER (Results 1 – 2 of 2) sorted by relevance

/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dlevels.h276 #define OBJ_TYPE_PLAYER '1' macro
H A Dwordwarvi.c4383 if (abductor->otype == OBJ_TYPE_PLAYER) { in humanoid_move()
8264 if (o->otype == OBJ_TYPE_HUMAN || o->otype == OBJ_TYPE_PLAYER) {
11514 player->otype = OBJ_TYPE_PLAYER;