Searched refs:OLD_SAVE_GAME_ID_BASE (Results 1 – 3 of 3) sorted by relevance
37 #define OLD_SAVE_GAME_ID_BASE 550 macro
123 #define OldResIdFromLevel(level) (OLD_SAVE_GAME_ID_BASE + (level * 2) + 2)
1344 if (ResInUse(OLD_SAVE_GAME_ID_BASE)) in load_savegame_names()1347 ResExtract(OLD_SAVE_GAME_ID_BASE, FORMAT_RAW, comments[i]); in load_savegame_names()