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Searched refs:ONFLOORZ (Results 1 – 25 of 87) sorted by relevance

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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DEntityEx.SpawnMissile.vc220 org.z = ONFLOORZ + FloorClip;
230 if (org.z != ONFLOORZ)
279 if (org.z != ONFLOORZ)
315 A = Spawn(type, Origin + vector(0.0, 0.0, z != ONFLOORZ ? z - FloorClip : z));
365 org.z = ONFLOORZ + FloorClip;
375 if (org.z != ONFLOORZ)
417 org.z = ONFLOORZ + FloorClip;
427 if (org.z != ONFLOORZ)
457 if (org.z != ONFLOORZ)
567 org.z = ONFLOORZ;
H A DTelOtherFX1.vc99 victim.Teleport(vector(destX, destY, ONFLOORZ), destAngle, true,
132 victim.Teleport(vector(destX, destY, ONFLOORZ), destAngle, true, true,
H A DZCorpseLynchedNoHeart.vc40 Spawn(BloodPool, vector(Origin.x, Origin.y, ONFLOORZ));
H A DArtiTeleport.vc57 EntityEx(Owner).Teleport(vector(destX, destY, EntityEx::ONFLOORZ),
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_mobj.c1208 if (z == ONFLOORZ) in P_SpawnMobj()
1310 z = ONFLOORZ; in P_SpawnPlayer()
1559 z = ONFLOORZ; in P_SpawnMapThing()
1564 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing()
1570 if (z == ONFLOORZ) in P_SpawnMapThing()
1974 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
1981 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
1987 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
2047 z = ONFLOORZ + source->floorclip; in P_SpawnMissile()
2151 z = ONFLOORZ + source->floorclip; in P_SpawnMissileAngle()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_mobj.c1208 if (z == ONFLOORZ) in P_SpawnMobj()
1310 z = ONFLOORZ; in P_SpawnPlayer()
1559 z = ONFLOORZ; in P_SpawnMapThing()
1564 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing()
1570 if (z == ONFLOORZ) in P_SpawnMapThing()
1974 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
1981 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
1987 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
2047 z = ONFLOORZ + source->floorclip; in P_SpawnMissile()
2151 z = ONFLOORZ + source->floorclip; in P_SpawnMissileAngle()
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_mobj.c1203 if(z == ONFLOORZ) in P_SpawnMobj()
1303 z = ONFLOORZ; in P_SpawnPlayer()
1544 z = ONFLOORZ; in P_SpawnMapThing()
1549 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing()
1555 if(z == ONFLOORZ) in P_SpawnMapThing()
1919 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor()
1951 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
1962 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor()
2021 z = ONFLOORZ+source->floorclip; in P_SpawnMissile()
2125 z = ONFLOORZ+source->floorclip; in P_SpawnMissileAngle()
[all …]
/dports/games/heretic/glheretic-1.2/
H A Dp_mobj.c647 z = ONFLOORZ; in P_NightmareRespawn()
910 if(z == ONFLOORZ) in P_SpawnMobj()
1004 z = ONFLOORZ; in P_SpawnPlayer()
1169 z = ONFLOORZ; in P_SpawnMapThing()
1350 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor()
1351 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor()
1359 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor()
1360 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor()
1365 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor()
1427 z = ONFLOORZ; in P_SpawnMissile()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_mobj.c650 z = ONFLOORZ; in P_NightmareRespawn()
912 if (z == ONFLOORZ) in P_SpawnMobj()
1013 z = ONFLOORZ; in P_SpawnPlayer()
1181 z = ONFLOORZ; in P_SpawnMapThing()
1352 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor()
1353 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor()
1361 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor()
1362 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor()
1367 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor()
1426 z = ONFLOORZ; in P_SpawnMissile()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_mobj.c650 z = ONFLOORZ; in P_NightmareRespawn()
892 if (z == ONFLOORZ) in P_SpawnMobj()
984 z = ONFLOORZ; in P_SpawnPlayer()
1148 z = ONFLOORZ; in P_SpawnMapThing()
1317 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor()
1318 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor()
1326 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor()
1327 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor()
1332 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor()
1391 z = ONFLOORZ; in P_SpawnMissile()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_teleportother.cpp165 P_Teleport (victim, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in P_TeleportToPlayerStarts()
187 P_Teleport (victim, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in P_TeleportToDeathmatchStarts()
H A Da_korax.cpp100 P_Teleport (self, spot->X(), spot->Y(), ONFLOORZ, spot->angle, TELF_SOURCEFOG | TELF_DESTFOG); in DEFINE_ACTION_FUNCTION()
139 P_Teleport (self, spot->X(), spot->Y(), ONFLOORZ, spot->angle, TELF_SOURCEFOG | TELF_DESTFOG); in DEFINE_ACTION_FUNCTION()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_mobj.c433 z = ONFLOORZ; in P_NightmareRespawn()
560 if (z == ONFLOORZ) in P_SpawnMobj()
668 z = ONFLOORZ; in P_RespawnSpecials()
714 z = ONFLOORZ; in P_SpawnPlayer()
840 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_mobj.c481 mo = P_SpawnMobj (x, y, ONFLOORZ , MT_TFOG); in P_NightmareRespawn()
492 z = ONFLOORZ; in P_NightmareRespawn()
664 if (z == ONFLOORZ) in P_SpawnMobj()
796 z = ONFLOORZ; in P_RespawnSpecials()
841 z = ONFLOORZ; in P_SpawnPlayer()
989 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_mobj.c481 mo = P_SpawnMobj (x, y, ONFLOORZ , MT_TFOG); in P_NightmareRespawn()
492 z = ONFLOORZ; in P_NightmareRespawn()
664 if (z == ONFLOORZ) in P_SpawnMobj()
796 z = ONFLOORZ; in P_RespawnSpecials()
841 z = ONFLOORZ; in P_SpawnPlayer()
989 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_mobj.c227 fixed_t z = ONFLOORZ; in P_SpawnVoodoo()
1534 z = ONFLOORZ; in P_NightmareRespawn()
2011 if (z == ONFLOORZ) in P_SpawnMobj()
2079 if (z == ONFLOORZ) in P_SpawnMobj()
2346 z = ONFLOORZ; in P_RespawnSpecials()
2455 z = ONFLOORZ; in P_RespawnWeapons()
2501 z = ONFLOORZ; in P_SpawnPlayer()
2877 z = ONFLOORZ; in P_SpawnMapthing()
3268 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor()
3278 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_raven/
H A Da_artitele.cpp46 P_Teleport (Owner, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in IMPLEMENT_CLASS()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_teleport.cpp129 else if (z == ONFLOORZ) in P_Teleport()
376 z = ONFLOORZ; in EV_Teleport()
621 floorz ? ONFLOORZ : dest->Z() + victim->Z() - source->Z(), in DoGroupForOne()
690 floorz ? ONFLOORZ : destOrigin->Z(), 0, TELF_KEEPORIENTATION); in EV_TeleportGroup()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_mobj.c498 z = ONFLOORZ; in P_NightmareRespawn()
666 if (z == ONFLOORZ) in P_SpawnMobjSafe()
831 z = ONFLOORZ; in P_RespawnSpecials()
884 z = ONFLOORZ; in P_SpawnPlayer()
1033 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dsv_mobj.cpp85 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_mobj.c699 z = ONFLOORZ; in P_NightmareRespawn()
859 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj()
1027 z = ONFLOORZ; in P_RespawnSpecials()
1074 z = ONFLOORZ; in P_SpawnPlayer()
1321 z = ONFLOORZ; in P_SpawnMapThing()
H A Dp_mobj.h366 #define ONFLOORZ INT_MIN macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_mobj.c701 z = ONFLOORZ; in P_NightmareRespawn()
866 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj()
1034 z = ONFLOORZ; in P_RespawnSpecials()
1081 z = ONFLOORZ; in P_SpawnPlayer()
1308 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_mobj.c711 z = ONFLOORZ; in P_NightmareRespawn()
903 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj()
1072 z = ONFLOORZ; in P_RespawnSpecials()
1126 z = ONFLOORZ; in P_SpawnPlayer()
1396 z = ONFLOORZ; in P_SpawnMapThing()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_mobj.cpp79 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()

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