/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | EntityEx.SpawnMissile.vc | 220 org.z = ONFLOORZ + FloorClip; 230 if (org.z != ONFLOORZ) 279 if (org.z != ONFLOORZ) 315 A = Spawn(type, Origin + vector(0.0, 0.0, z != ONFLOORZ ? z - FloorClip : z)); 365 org.z = ONFLOORZ + FloorClip; 375 if (org.z != ONFLOORZ) 417 org.z = ONFLOORZ + FloorClip; 427 if (org.z != ONFLOORZ) 457 if (org.z != ONFLOORZ) 567 org.z = ONFLOORZ;
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H A D | TelOtherFX1.vc | 99 victim.Teleport(vector(destX, destY, ONFLOORZ), destAngle, true, 132 victim.Teleport(vector(destX, destY, ONFLOORZ), destAngle, true, true,
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H A D | ZCorpseLynchedNoHeart.vc | 40 Spawn(BloodPool, vector(Origin.x, Origin.y, ONFLOORZ));
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H A D | ArtiTeleport.vc | 57 EntityEx(Owner).Teleport(vector(destX, destY, EntityEx::ONFLOORZ),
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_mobj.c | 1208 if (z == ONFLOORZ) in P_SpawnMobj() 1310 z = ONFLOORZ; in P_SpawnPlayer() 1559 z = ONFLOORZ; in P_SpawnMapThing() 1564 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing() 1570 if (z == ONFLOORZ) in P_SpawnMapThing() 1974 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 1981 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 1987 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 2047 z = ONFLOORZ + source->floorclip; in P_SpawnMissile() 2151 z = ONFLOORZ + source->floorclip; in P_SpawnMissileAngle() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_mobj.c | 1208 if (z == ONFLOORZ) in P_SpawnMobj() 1310 z = ONFLOORZ; in P_SpawnPlayer() 1559 z = ONFLOORZ; in P_SpawnMapThing() 1564 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing() 1570 if (z == ONFLOORZ) in P_SpawnMapThing() 1974 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 1981 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 1987 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 2047 z = ONFLOORZ + source->floorclip; in P_SpawnMissile() 2151 z = ONFLOORZ + source->floorclip; in P_SpawnMissileAngle() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_mobj.c | 1203 if(z == ONFLOORZ) in P_SpawnMobj() 1303 z = ONFLOORZ; in P_SpawnPlayer() 1544 z = ONFLOORZ; in P_SpawnMapThing() 1549 P_SpawnMobj(x, y, ONFLOORZ, MT_BLOODPOOL); in P_SpawnMapThing() 1555 if(z == ONFLOORZ) in P_SpawnMapThing() 1919 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor() 1951 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 1962 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, in P_HitFloor() 2021 z = ONFLOORZ+source->floorclip; in P_SpawnMissile() 2125 z = ONFLOORZ+source->floorclip; in P_SpawnMissileAngle() [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_mobj.c | 647 z = ONFLOORZ; in P_NightmareRespawn() 910 if(z == ONFLOORZ) in P_SpawnMobj() 1004 z = ONFLOORZ; in P_SpawnPlayer() 1169 z = ONFLOORZ; in P_SpawnMapThing() 1350 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor() 1351 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor() 1359 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor() 1360 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor() 1365 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor() 1427 z = ONFLOORZ; in P_SpawnMissile() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_mobj.c | 650 z = ONFLOORZ; in P_NightmareRespawn() 912 if (z == ONFLOORZ) in P_SpawnMobj() 1013 z = ONFLOORZ; in P_SpawnPlayer() 1181 z = ONFLOORZ; in P_SpawnMapThing() 1352 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor() 1353 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor() 1361 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor() 1362 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor() 1367 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor() 1426 z = ONFLOORZ; in P_SpawnMissile() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_mobj.c | 650 z = ONFLOORZ; in P_NightmareRespawn() 892 if (z == ONFLOORZ) in P_SpawnMobj() 984 z = ONFLOORZ; in P_SpawnPlayer() 1148 z = ONFLOORZ; in P_SpawnMapThing() 1317 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor() 1318 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASH); in P_HitFloor() 1326 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor() 1327 mo = P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASMOKE); in P_HitFloor() 1332 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SLUDGESPLASH); in P_HitFloor() 1391 z = ONFLOORZ; in P_SpawnMissile() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_teleportother.cpp | 165 P_Teleport (victim, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in P_TeleportToPlayerStarts() 187 P_Teleport (victim, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in P_TeleportToDeathmatchStarts()
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H A D | a_korax.cpp | 100 P_Teleport (self, spot->X(), spot->Y(), ONFLOORZ, spot->angle, TELF_SOURCEFOG | TELF_DESTFOG); in DEFINE_ACTION_FUNCTION() 139 P_Teleport (self, spot->X(), spot->Y(), ONFLOORZ, spot->angle, TELF_SOURCEFOG | TELF_DESTFOG); in DEFINE_ACTION_FUNCTION()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_mobj.c | 433 z = ONFLOORZ; in P_NightmareRespawn() 560 if (z == ONFLOORZ) in P_SpawnMobj() 668 z = ONFLOORZ; in P_RespawnSpecials() 714 z = ONFLOORZ; in P_SpawnPlayer() 840 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_mobj.c | 481 mo = P_SpawnMobj (x, y, ONFLOORZ , MT_TFOG); in P_NightmareRespawn() 492 z = ONFLOORZ; in P_NightmareRespawn() 664 if (z == ONFLOORZ) in P_SpawnMobj() 796 z = ONFLOORZ; in P_RespawnSpecials() 841 z = ONFLOORZ; in P_SpawnPlayer() 989 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_mobj.c | 481 mo = P_SpawnMobj (x, y, ONFLOORZ , MT_TFOG); in P_NightmareRespawn() 492 z = ONFLOORZ; in P_NightmareRespawn() 664 if (z == ONFLOORZ) in P_SpawnMobj() 796 z = ONFLOORZ; in P_RespawnSpecials() 841 z = ONFLOORZ; in P_SpawnPlayer() 989 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.c | 227 fixed_t z = ONFLOORZ; in P_SpawnVoodoo() 1534 z = ONFLOORZ; in P_NightmareRespawn() 2011 if (z == ONFLOORZ) in P_SpawnMobj() 2079 if (z == ONFLOORZ) in P_SpawnMobj() 2346 z = ONFLOORZ; in P_RespawnSpecials() 2455 z = ONFLOORZ; in P_RespawnWeapons() 2501 z = ONFLOORZ; in P_SpawnPlayer() 2877 z = ONFLOORZ; in P_SpawnMapthing() 3268 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_SPLASHBASE); in P_HitFloor() 3278 P_SpawnMobj(thing->x, thing->y, ONFLOORZ, MT_LAVASPLASH); in P_HitFloor() [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/g_raven/ |
H A D | a_artitele.cpp | 46 P_Teleport (Owner, destX, destY, ONFLOORZ, destAngle, TELF_SOURCEFOG | TELF_DESTFOG); in IMPLEMENT_CLASS()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_teleport.cpp | 129 else if (z == ONFLOORZ) in P_Teleport() 376 z = ONFLOORZ; in EV_Teleport() 621 floorz ? ONFLOORZ : dest->Z() + victim->Z() - source->Z(), in DoGroupForOne() 690 floorz ? ONFLOORZ : destOrigin->Z(), 0, TELF_KEEPORIENTATION); in EV_TeleportGroup()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_mobj.c | 498 z = ONFLOORZ; in P_NightmareRespawn() 666 if (z == ONFLOORZ) in P_SpawnMobjSafe() 831 z = ONFLOORZ; in P_RespawnSpecials() 884 z = ONFLOORZ; in P_SpawnPlayer() 1033 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | sv_mobj.cpp | 85 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_mobj.c | 699 z = ONFLOORZ; in P_NightmareRespawn() 859 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj() 1027 z = ONFLOORZ; in P_RespawnSpecials() 1074 z = ONFLOORZ; in P_SpawnPlayer() 1321 z = ONFLOORZ; in P_SpawnMapThing()
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H A D | p_mobj.h | 366 #define ONFLOORZ INT_MIN macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.c | 701 z = ONFLOORZ; in P_NightmareRespawn() 866 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj() 1034 z = ONFLOORZ; in P_RespawnSpecials() 1081 z = ONFLOORZ; in P_SpawnPlayer() 1308 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.c | 711 z = ONFLOORZ; in P_NightmareRespawn() 903 mobj->z = z == ONFLOORZ ? mobj->floorz : z == ONCEILINGZ ? in P_SpawnMobj() 1072 z = ONFLOORZ; in P_RespawnSpecials() 1126 z = ONFLOORZ; in P_SpawnPlayer() 1396 z = ONFLOORZ; in P_SpawnMapThing()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | cl_mobj.cpp | 79 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
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