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Searched refs:OPTION_MONSTER_NONE (Results 1 – 5 of 5) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOAI_MONS.cpp33 if( config.monster_type == OPTION_MONSTER_NONE ) // no monsters in the game in think_attack_monster()
H A DOCONFIG.cpp488 case OPTION_MONSTER_NONE: in single_player_difficulty()
H A DONATIONB.cpp2202 if( config.monster_type == OPTION_MONSTER_NONE ) in kill_monster_rank_rating()
2238 if( config.monster_type == OPTION_MONSTER_NONE ) in goal_destroy_monster_achieved()
H A DOBATTLE.cpp590 if(config.monster_type != OPTION_MONSTER_NONE) in create_pregame_object()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOCONFIG.h37 enum { OPTION_MONSTER_NONE=0, OPTION_MONSTER_DEFENSIVE, OPTION_MONSTER_OFFENSIVE }; enumerator