Searched refs:OPT_NOSCALEFNT (Results 1 – 4 of 4) sorted by relevance
45 #define OPT_NOSCALEFNT 16 macro
447 … if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(usingfont))) { in wouttext_outline()484 if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(font))) in get_outline_adjustment()520 if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(font))) in wgettextwidth_compensate()
327 if ((game.options[OPT_NOSCALEFNT] == 0) && game.IsHiRes()) in LoadFonts()
973 if (game.options[OPT_NOSCALEFNT]) wtext_multiply=1; in engine_init_game_settings()