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Searched refs:OPT_NOSCALEFNT (Results 1 – 4 of 4) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/
H A Dgamestructdefines.h45 #define OPT_NOSCALEFNT 16 macro
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Ddisplay.cpp447 … if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(usingfont))) { in wouttext_outline()
484 if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(font))) in get_outline_adjustment()
520 if ((game.options[OPT_NOSCALEFNT] == 0) && (!font_supports_extended_characters(font))) in wgettextwidth_compensate()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/
H A Dgame_init.cpp327 if ((game.options[OPT_NOSCALEFNT] == 0) && game.IsHiRes()) in LoadFonts()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/
H A Dengine.cpp973 if (game.options[OPT_NOSCALEFNT]) wtext_multiply=1; in engine_init_game_settings()