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Searched refs:OP_ANDN1 (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/devices/cpu/spc700/
H A Dspc700.cpp598 #define OP_ANDN1(BCLK) \ macro
1519 case 0x6a: OP_ANDN1 ( 4 ); break; /* AND1 !bit */ in execute_run()
/dports/emulators/mame/mame-mame0226/src/devices/cpu/spc700/
H A Dspc700.cpp598 #define OP_ANDN1(BCLK) \ macro
1519 case 0x6a: OP_ANDN1 ( 4 ); break; /* AND1 !bit */ in execute_run()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/cpu/spc700/
H A Dspc700.c712 #define OP_ANDN1(BCLK) \ macro
1707 case 0x6a: OP_ANDN1 ( 4 ); break; /* AND1 !bit */ in spc700_execute()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/cpu/spc700/
H A Dspc700.c712 #define OP_ANDN1(BCLK) \ macro
1707 case 0x6a: OP_ANDN1 ( 4 ); break; /* AND1 !bit */ in spc700_execute()