Searched refs:OP_FLMINUS (Results 1 – 4 of 4) sorted by relevance
85 #define OP_FLMINUS 29 // 1, 0, macro
755 case OP_FLMINUS: game.flags[parm[0]] = 0; break; in ExecScript()
137 #define OP_FLMINUS 29 // 1, 0, macro
831 case OP_FLMINUS: in ExecScript()