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Searched refs:OP_MS3 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dtsc.h112 #define OP_MS3 56 // 0, 0, macro
H A Dtsc.cpp978 case OP_MS3: // bring up text box, at top in ExecScript()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dtsc.h164 #define OP_MS3 56 // 0, 0, macro
H A Dtsc.cpp1151 case OP_MS3: // bring up text box, at top in ExecScript()