/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/machine/ |
H A D | asic65.c | 43 #define OP_REFLECT 1 macro 65 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 79 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 93 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 197 case OP_REFLECT: /* reflect data */ in READ16_HANDLER()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/machine/ |
H A D | asic65.c | 43 #define OP_REFLECT 1 macro 65 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 79 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 93 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 197 case OP_REFLECT: /* reflect data */ in READ16_HANDLER()
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | asic65.cpp | 22 #define OP_REFLECT 1 macro 44 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 58 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 72 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 252 case OP_REFLECT: /* reflect data */ in read()
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | asic65.cpp | 22 #define OP_REFLECT 1 macro 44 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 58 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 72 OP_UNKNOWN, OP_REFLECT, OP_CHECKSUM, OP_VERSION, /* 00-03 */ 252 case OP_REFLECT: /* reflect data */ in read()
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/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | visual_shader_nodes.cpp | 1076 case OP_REFLECT: code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; in generate_code() 1117 BIND_ENUM_CONSTANT(OP_REFLECT); in _bind_methods()
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H A D | visual_shader_nodes.h | 377 OP_REFLECT, in VARIANT_ENUM_CAST() enumerator
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | visual_shader_nodes.cpp | 1076 case OP_REFLECT: code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; in generate_code() 1117 BIND_ENUM_CONSTANT(OP_REFLECT); in _bind_methods()
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H A D | visual_shader_nodes.h | 377 OP_REFLECT, in VARIANT_ENUM_CAST() enumerator
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | visual_shader_editor_plugin.cpp | 2759 …a : incident vector, b : normal vector )."), VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNod… in VisualShaderEditor()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | visual_shader_editor_plugin.cpp | 2759 …a : incident vector, b : normal vector )."), VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNod… in VisualShaderEditor()
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