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Searched refs:OSD_HandleScanCode (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dosd.h258 int OSD_HandleScanCode(uint8_t scanCode, int keyDown);
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Drawinput.cpp179 if (OSD_HandleScanCode(key, KeyboardState[VKey] > 0)) in RI_ProcessKeyboard()
H A Dsdlayer12.cpp432 if ((j = OSD_HandleScanCode(code, (ev.key.type == SDL_KEYDOWN))) <= 0) in handleevents_pollsdl()
H A Dsdlayer.cpp2383 if ((j = OSD_HandleScanCode(code, (ev.key.type == SDL_KEYDOWN))) <= 0) in handleevents_pollsdl()
H A Dosd.cpp1256 int OSD_HandleScanCode(uint8_t scanCode, int keyDown) in OSD_HandleScanCode() function
H A Dwinlayer.cpp862 OSD_HandleScanCode(i, 0);