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Searched refs:ObFlag2_AugZ (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dmap.c215 if(sptr->shapeflags & ShapeFlag_AugZ) dptr->ObFlags2 |= ObFlag2_AugZ; in MapBlockInit()
/dports/games/avp/avp-20170505/src/include/
H A Dprototyp.h943 #define ObFlag2_AugZ 0x00000008 /* Augmented Z-Sort */ macro