/dports/games/avp/avp-20170505/src/avp/ |
H A D | bonusabilities.c | 164 dPtr->ObMyModule = NULL; in CreateGrapplingHook() 202 if (dispPtr->ObMyModule && (!dispPtr->ObMorphCtrl)) in GrapplingHookBehaviour() 365 displayblock.ObMyModule=NULL; in RenderGrapplingHook()
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H A D | avpview.c | 601 if(dptr->ObMyModule) in AVPGetInViewVolumeList() 603 MODULE *mptr = dptr->ObMyModule; in AVPGetInViewVolumeList() 930 MODULE *modulePtr = objectPtr->ObMyModule; in CheckIfMirroringIsRequired()
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H A D | los.c | 369 dummy_displayblock.ObMyModule=NULL; in CheckForRayIntersectionWithHierarchy() 496 if(!dPtr->ObMyModule&&dPtr!=Player) in CheckForRayIntersectionWithObject()
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H A D | bh_debri.c | 161 dispPtr->ObMyModule = NULL; /* Module that created us */ in MakeDebris() 718 dispPtr->ObMyModule = NULL; /* Module that created us */ in MakeFragments() 939 dispPtr->ObMyModule = NULL; /* Module that created us */ in MakeHierarchicalDebris() 1624 dispPtr->ObMyModule = NULL; /* Module that created us */ in LoadStrategy_HierarchicalDebris() 1761 dispPtr->ObMyModule = NULL; /* Module that created us */ in MakeDebrisForLoad()
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H A D | paintball.c | 46 if (! (PaintBallMode.TargetDispPtr->ObMyModule&&(!PaintBallMode.TargetDispPtr->ObMorphCtrl)) ) in PaintBallMode_DrawCurrentDecalAtTarget()
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H A D | bh_dummy.c | 239 dPtr->ObMyModule = NULL; in MakeDummyNear()
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H A D | bh_rubberduck.c | 292 dPtr->ObMyModule = NULL; in CreateFlamingDebris()
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H A D | bh_plachier.c | 112 dPtr->ObMyModule = NULL; in MakePlacedHierarchyNear()
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H A D | bh_weap.c | 1494 if (dispPtr->ObMyModule && (!dispPtr->ObMorphCtrl)) 1633 if (dispPtr->ObMyModule && (!dispPtr->ObMorphCtrl)) 2480 if (dispPtr->ObMyModule && (!dispPtr->ObMorphCtrl)) 2814 if (dispPtr->ObMyModule) 3436 if (sbPtr->SBdptr->ObMyModule) { 4219 dispPtr->ObMyModule = NULL; /* Module that created us */ 5375 if (dispPtr->ObMyModule)
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H A D | dynamics.c | 2291 if (objectPtr->ObMyModule) in FindLandscapePolygonsInObjectsPath() 2507 if (objectPtr->ObMyModule) /* is object a module or static? */ in FindLandscapePolygonsInObjectsVicinity() 5701 if (objectPtr->ObMyModule) /* is object a module ? */ 5818 &&(nearPolysPtr->ParentObject->ObMyModule) ) in ParticleDynamics() 5820 *moduleIndexPtr = nearPolysPtr->ParentObject->ObMyModule->m_index; in ParticleDynamics() 6066 if (hitModule->ObMyModule && (!hitModule->ObMorphCtrl)) in ParticleDynamics() 6112 if (objectPtr->ObMyModule) /* is object a module or static? */ in FindLandscapePolygonsInParticlesPath()
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H A D | bh_paq.c | 290 dPtr->ObMyModule = NULL; in MakePAQNear()
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H A D | bh_corpse.c | 81 dPtr->ObMyModule = NULL; in MakeCorpseNear()
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H A D | bh_light.c | 349 dPtr->ObMyModule = NULL; in MakePlacedLightNear()
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H A D | bh_fhug.c | 330 dPtr->ObMyModule = NULL; in MakeFacehuggerNear()
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H A D | bh_agun.c | 296 dPtr->ObMyModule = NULL; in MakeSentrygunNear()
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H A D | hud.c | 1963 displayblock.ObMyModule=NULL; in DrawAlienTeeth()
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H A D | pvisible.c | 614 dPtr->ObMyModule = NULL; in MakeObjectNear()
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H A D | bh_alien.c | 1099 dPtr->ObMyModule = NULL; in MakeAlienNear()
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | plspecfn.c | 303 if(!Global_ODB_Ptr->ObMyModule || MirroringActive) in ShapePointsInstr() 305 if (!Global_ODB_Ptr->ObMyModule) in ShapePointsInstr() 378 if(!Global_ODB_Ptr->ObMyModule || MirroringActive) in ShapePointsInstr() 398 if (!Global_ODB_Ptr->ObMyModule) in ShapePointsInstr()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | kzsort.c | 327 MODULE *modulePtr = objectPtr->ObMyModule; in KRenderItems() 498 MODULE *modulePtr = SortedModules[numMods].DispPtr->ObMyModule; in KRenderItems() 575 MODULE *modulePtr = SortedModules[numMods].DispPtr->ObMyModule; in KRenderItems() 635 MODULE *modulePtr = SortedModules[numMods].DispPtr->ObMyModule; in KRenderItems()
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H A D | system.c | 664 dptr->ObMyModule = NULL; in ReadModuleMapList()
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H A D | d3d_render.cpp | 3012 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3132 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3391 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3522 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3600 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 5065 MODULE *modulePtr = objectPtr->ObMyModule; in D3D_DrawBackdrop()
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/dports/games/avp/avp-20170505/src/ |
H A D | module.c | 330 dptr->ObMyModule = mptr; in AllocateModuleObject()
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H A D | opengl.c | 3245 MODULE *modulePtr = objectPtr->ObMyModule; in D3D_DrawBackdrop() 3474 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3608 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3869 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 3971 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering() 4032 MODULE *modulePtr = objectPtr->ObMyModule; in PostLandscapeRendering()
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/dports/games/avp/avp-20170505/src/include/ |
H A D | prototyp.h | 848 struct module *ObMyModule; /* This is our module */ member
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