Home
last modified time | relevance | path

Searched refs:ObRadius (Results 1 – 19 of 19) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dmorph.c141 dptr->ObRadius = sptr1->shaperadius; in UpdateMorphingDptr()
147 dptr->ObRadius = WideMul2NarrowDiv(sptr1->shaperadius, in UpdateMorphingDptr()
254 textprint("dptr->ObRadius = %d\n", dptr->ObRadius); in UpdateMorphingDptr()
H A Dmap.c230 dptr->ObRadius = sptr->shaperadius; in MapBlockInit()
H A Dshpanim.c24 dptr->ObRadius = sas->radius; in CopyAnimationSequenceDataToObject()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dkzsort.c488 int maxX = objectPtr->ObWorld.vx + objectPtr->ObRadius; in KRenderItems()
489 int minX = objectPtr->ObWorld.vx - objectPtr->ObRadius; in KRenderItems()
490 int maxZ = objectPtr->ObWorld.vz + objectPtr->ObRadius; in KRenderItems()
491 int minZ = objectPtr->ObWorld.vz - objectPtr->ObRadius; in KRenderItems()
492 int maxY = objectPtr->ObWorld.vy + objectPtr->ObRadius; in KRenderItems()
493 int minY = objectPtr->ObWorld.vy - objectPtr->ObRadius; in KRenderItems()
749 int objectSize = objectPtr->ObRadius;
/dports/games/avp/avp-20170505/src/avp/
H A Davpview.c195 if(distanceToLight < (lptr->LightRange + dptr->ObRadius) ) in LightSourcesInRangeOfObject()
242 if(distanceToLight < (lptr->LightRange + dptr->ObRadius) ) in LightSourcesInRangeOfObject()
879 int obr = dblockptr->ObRadius; in AVPViewVolumeTest()
H A Dbonusabilities.c169 dPtr->ObRadius=10; in CreateGrapplingHook()
352 displayblock.ObRadius=0; in RenderGrapplingHook()
H A Ddynamics.c2306 if (( (DBBMaxX >= -objectPtr->ObRadius) && (DBBMinX <= objectPtr->ObRadius) ) in FindLandscapePolygonsInObjectsPath()
2307 &&( (DBBMaxY >= -objectPtr->ObRadius) && (DBBMinY <= objectPtr->ObRadius) ) in FindLandscapePolygonsInObjectsPath()
2308 &&( (DBBMaxZ >= -objectPtr->ObRadius) && (DBBMinZ <= objectPtr->ObRadius) )) in FindLandscapePolygonsInObjectsPath()
5401 sbPtr->SBdptr->ObRadius = 2000; in CreateNRBBForObject()
5409 sbPtr->SBdptr->ObRadius = 2000; in CreateNRBBForObject()
5419 sbPtr->SBdptr->ObRadius = 2000; in CreateNRBBForObject()
5450 sbPtr->SBdptr->ObRadius = 700; in CreateNRBBForObject()
5466 sbPtr->SBdptr->ObRadius = 700; in CreateNRBBForObject()
6203 if (( (DBBMaxX >= -objectPtr->ObRadius) && (DBBMinX <= objectPtr->ObRadius) ) in FindLandscapePolygonsInParticlesPath()
6204 &&( (DBBMaxY >= -objectPtr->ObRadius) && (DBBMinY <= objectPtr->ObRadius) ) in FindLandscapePolygonsInParticlesPath()
[all …]
H A Dparticle.c3119 displayblock.ObRadius=0; in HandleParticleSystem()
3894 if ((dynPtr->Position.vy+objectPtr->ObRadius > averageY) in CheckForObjectsInWater()
3903 &&(dynPtr->Position.vy-objectPtr->ObRadius < averageY)) in CheckForObjectsInWater()
3913 if ((dynPtr->Position.vx+objectPtr->ObRadius > minX) in CheckForObjectsInWater()
3914 &&(dynPtr->PrevPosition.vx-objectPtr->ObRadius < maxX)) in CheckForObjectsInWater()
3921 if ((dynPtr->PrevPosition.vx+objectPtr->ObRadius > minX) in CheckForObjectsInWater()
3922 &&(dynPtr->Position.vx-objectPtr->ObRadius < maxX)) in CheckForObjectsInWater()
3932 if ((dynPtr->Position.vz+objectPtr->ObRadius > minZ) in CheckForObjectsInWater()
3933 &&(dynPtr->PrevPosition.vz-objectPtr->ObRadius < maxZ)) in CheckForObjectsInWater()
3940 if ((dynPtr->PrevPosition.vz+objectPtr->ObRadius > minZ) in CheckForObjectsInWater()
[all …]
H A Dbh_dummy.c264 dPtr->ObRadius = 1000; in MakeDummyNear()
H A Dlos.c355 dummy_displayblock.ObRadius=0; in CheckForRayIntersectionWithHierarchy()
H A Dhud.c1950 displayblock.ObRadius=0; in DrawAlienTeeth()
H A Dplayer.c324 dPtr->ObRadius = 1200; in InitPlayer()
H A Dbh_alien.c1109 dPtr->ObRadius = 1000; in MakeAlienNear()
H A Dhmodel.c1429 dummy_displayblock.ObRadius=shape_to_use->shaperadius;
1431 dummy_displayblock.ObRadius=0;
H A Dbh_queen.c478 dPtr->ObRadius = 1000; in MakeQueenNear()
H A Dbh_pred.c1616 dPtr->ObRadius = 1000; in MakePredatorNear()
H A Dweapons.c2646 MakeBloodExplosion(&position, dispPtr->ObRadius, centrePtr, damage, blood_type); in HandleEffectsOfExplosion()
H A Dbh_marin.c5144 dPtr->ObRadius = 1000; in MakeMarineNear()
/dports/games/avp/avp-20170505/src/include/
H A Dprototyp.h860 int ObRadius; /* max(sqr(x^2+y^2+z^2)) */ member