Searched refs:ObjRefStateBinEqual (Results 1 – 3 of 3) sorted by relevance
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/ |
H A D | objapp.h | 215 #define ObjRefStateBinEqual(bin1, bin2) (*((int *)(&bin1)) == *((int *)(&bin2))) macro 217 #define ObjRefStateBinEqual(bin1, bin2) (*((short *)(&bin1)) == *((short *)(&bin2))) macro 219 #define ObjRefStateBinEqual(bin1, bin2) (*((char *)(&bin1)) == *((char *)(&bin2))) macro 221 #define ObjRefStateBinEqual(bin1, bin2) (!memcmp(&(bin1), &(bin2), sizeof(ObjRefStateBin))) macro
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H A D | objects.h | 280 : (ObjRefStateBinEqual(objRefs[objHashTable[HASHENTRY].ref].state.bin, thebin) \
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | objects.c | 415 if (ObjRefStateBinEqual(objRefs[out[i]].state.bin, stCur->bin)) { in ObjUpdateLocs() 498 if (ObjRefStateBinEqual(objRefs[objHashTable[entry].ref].state.bin, bin)) in ObjGetHashElem() 505 if (ObjRefStateBinEqual(objRefs[objHashTable[nextentry].ref].state.bin, bin)) { in ObjGetHashElem() 545 if (ObjRefStateBinEqual(objRefs[objHashTable[nextentry].ref].state.bin, bin)) { in ObjGetHashElemFromChain() 585 if (ObjRefStateBinEqual(objRefs[objHashTable[firstentry].ref].state.bin, bin)) { in ObjDeleteHashElem() 600 if (ObjRefStateBinEqual(objRefs[objHashTable[nextentry].ref].state.bin, bin)) { in ObjDeleteHashElem() 865 if (!ObjRefStateBinEqual(objRefs[ref].state.bin, refbin)) { in ObjSysOkay() 914 if (ObjRefStateBinEqual(refbins[j], objRefs[ref].state.bin)) in ObjSysOkay()
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