Searched refs:Object_position_init_pixels (Results 1 – 9 of 9) sorted by relevance
/dports/games/xpilot/xpilot-4.5.5/src/server/ |
H A D | objpos.h | 30 void Object_position_init_pixels(object *obj, DFLOAT x, DFLOAT y);
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H A D | objpos.c | 70 void Object_position_init_pixels(object *obj, DFLOAT x, DFLOAT y) in Object_position_init_pixels() function
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H A D | play.c | 215 Object_position_init_pixels(debris, x, y); in Make_debris()
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H A D | asteroid.c | 322 Object_position_init_pixels(OBJ_PTR(asteroid), x, y); in Make_asteroid()
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H A D | shot.c | 240 Object_position_init_pixels(OBJ_PTR(mine), x, y); in Place_general_mine() 353 Object_position_init_pixels(OBJ_PTR(ball), x, y); in Make_treasure_ball() 995 Object_position_init_pixels(shot, shotpos.x, shotpos.y); in Fire_general_shot()
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H A D | laser.c | 566 Object_position_init_pixels(obj, x1, y1); in Laser_pulse_collision()
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H A D | cannon.c | 132 Object_position_init_pixels(obj, c->pix_pos.x, c->pix_pos.y); in Cannon_throw_items()
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H A D | ship.c | 595 Object_position_init_pixels(OBJ_PTR(wreckage), x, y); in Make_wreckage()
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H A D | item.c | 364 Object_position_init_pixels(obj, px, py); in Make_item()
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