Searched refs:OnBuilding (Results 1 – 8 of 8) sorted by relevance
307 else if ((location == OnGround) || (location == OnBuilding) || in doUpdateMotion()622 location = OnBuilding; in doUpdateMotion()793 ((location == OnGround) || (location == OnBuilding)); in doUpdateMotion()816 if (location == OnGround || location == OnBuilding || in doUpdateMotion()879 if ((getFlag() == Flags::Bouncy) && ((location == OnGround) || (location == OnBuilding))) in doUpdateMotion()1085 location = (pos[2] > 0.0f) ? OnBuilding : OnGround; in restart()1435 else if ((location != OnGround) && (location != OnBuilding)) in doJump()
50 OnBuilding, // playing on building enumerator
472 myTank->getLocation() != LocalPlayer::OnBuilding) in cmdPause()
3995 myTank->getLocation() == LocalPlayer::OnBuilding)) in checkEnvironment()6774 myTank->getLocation() != LocalPlayer::OnBuilding) in updatePauseCountdown()