Searched refs:OnClientJoin (Results 1 – 3 of 3) sorted by relevance
144 …void OnClientJoin(C4Client *pNewClient); // called when a new client joined (connection not necess…
474 void MainDlg::OnClientJoin(C4Client *pNewClient) in OnClientJoin() function in C4GameLobby::MainDlg
861 if (pLobby) pLobby->OnClientJoin(pClient); in Execute()