Searched refs:OrderedColonizePlanet (Results 1 – 6 of 6) sorted by relevance
69 …int OrderedColonizePlanet() const { return m_ordered_colonize_planet_id;… in OrderedColonizePlanet() function
604 if (ship->OrderedColonizePlanet() != m_planet) { in UndoImpl()
603 .add_property("orderedColonizePlanet", &Ship::OrderedColonizePlanet) in WrapUniverseClasses()
1193 ship->OrderedColonizePlanet() == INVALID_OBJECT_ID) in AvailableToColonize()2274 if (ship->OrderedColonizePlanet() != INVALID_OBJECT_ID) { in CancelColonizeInvadeBombardScrapShipOrders()
775 if (ship->OrderedColonizePlanet() != INVALID_OBJECT_ID) in SetShipIcon()1443 {return ship->OrderedColonizePlanet() != INVALID_OBJECT_ID; }) in Refresh()
2696 int colonize_planet_id = ship->OrderedColonizePlanet(); in HandleColonization()