Home
last modified time | relevance | path

Searched refs:OrderedParticle (Results 1 – 1 of 1) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Drend_particle.cpp68 struct OrderedParticle struct
74 static OrderedParticle *order; argument
255 auto const &ptA = *(OrderedParticle const *) a; in comparePOrder()
256 auto const &ptB = *(OrderedParticle const *) b; in comparePOrder()
284 … order = (OrderedParticle *) Z_Realloc(order, sizeof(OrderedParticle) * orderSize, PU_APPSTATIC); in expandOrderBuffer()
347 OrderedParticle *slot = &::order[numVisibleParts++]; in listVisibleParticles()
398 qsort(::order, ::numParts, sizeof(OrderedParticle), comparePOrder); in listVisibleParticles()
576 OrderedParticle const *slot = &order[i]; in drawParticles()