Searched refs:PALMTREE (Results 1 – 2 of 2) sorted by relevance
/dports/games/apricots/apricots-0.2.6/apricots/ |
H A D | apricots.h | 81 const building PALMTREE = {1, 0, 0, 0, 192, 193, -10, 0, 0, 143, 222}; variable
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H A D | setup.cpp | 518 g.gamemap.b[x] = PALMTREE; in setup_buildings()
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