Searched refs:PARTICLE_COLLISION_MAX_COLLISIONS (Results 1 – 2 of 2) sorted by relevance
64 #define PARTICLE_COLLISION_MAX_COLLISIONS 10 macro213 struct Object *skip[PARTICLE_COLLISION_MAX_COLLISIONS + 1];
3152 while (collision_count < PARTICLE_COLLISION_MAX_COLLISIONS) { in collision_check()3157 if (collision_count == PARTICLE_COLLISION_MAX_COLLISIONS) { in collision_check()