Searched refs:PARTICLE_FLECHETTE (Results 1 – 3 of 3) sorted by relevance
45 PARTICLE_FLECHETTE, enumerator
1665 case PARTICLE_FLECHETTE: in MakeParticle()2594 case PARTICLE_FLECHETTE: in HandleParticleSystem()3342 case PARTICLE_FLECHETTE: in RenderAllParticlesFurtherAwayThan()4548 particle_to_use=PARTICLE_FLECHETTE; in MakeFlechetteExplosionAt()4572 if (SphereVertex[i].vy<0) MakeParticle(positionPtr,&SphereVertex[i],PARTICLE_FLECHETTE); in MakeFlechetteExplosionAt()
5827 if (particlePtr->ParticleID==PARTICLE_FLECHETTE && nearPolysPtr->ParentObject) in ParticleDynamics()6034 else if (particlePtr->ParticleID==PARTICLE_FLECHETTE) in ParticleDynamics()