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Searched refs:PFLAG_IGNOREMECHS (Results 1 – 6 of 6) sorted by relevance

/dports/games/nazghul/nazghul-0.7.1/src/
H A DBeing.cpp97 flags = PFLAG_IGNORECOMPANIONS | PFLAG_IGNOREMECHS; in pathfindTo()
240 this, PFLAG_IGNOREMECHS in pathfindTo()
H A Dcharacter.cpp807 (getActivity() == COMMUTING ? PFLAG_IGNOREMECHS : 0))) { in move()
866 … this, (getActivity() == COMMUTING ? PFLAG_IGNOREMECHS : 0))); in move()
890 … newy, this, (getActivity() == COMMUTING ? PFLAG_IGNOREMECHS : 0))); in move()
2332 PFLAG_IGNOREMECHS) || in commute()
2341 PFLAG_ADJACENTNOTOK|PFLAG_IGNOREMECHS)) { in commute()
2367 pathfindTo(getPlace(), curAppt->x, curAppt->y, PFLAG_IGNOREBEINGS | PFLAG_IGNOREMECHS); in commute()
2736 PFLAG_IGNOREMECHS in exec()
H A Dplace.h68 #define PFLAG_IGNOREMECHS (1 << 2) macro
H A Dplace.c714 if (0 == (flags & PFLAG_IGNOREMECHS)) { in place_is_passable()
1166 context->requestor, PFLAG_IGNOREMECHS); in place_pathfind_heuristic()
1382 if (0 == (flags & PFLAG_IGNOREMECHS)) in place_get_movement_cost()
H A DParty.cpp343 as_info.flags = PFLAG_IGNOREMECHS; in gotoSpot()
H A Dplayer.cpp317 flags |= PFLAG_IGNOREMECHS; in distributeMembers()