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Searched refs:PFNGLDEPTHBOUNDSDNVPROC (Results 1 – 25 of 307) sorted by relevance

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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/
H A Dglad.c2426 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
5536 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.cpp961 PFNGLDEPTHBOUNDSDNVPROC glDepthBoundsdNV = NULL;
4173 glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC) loadFunction("glDepthBoundsdNV"); in loadSymbols()
H A DglApi.h5439 typedef void (*PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
8542 GARCH_API extern PFNGLDEPTHBOUNDSDNVPROC glDepthBoundsdNV;
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/
H A Dglad.c2024 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
5156 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/
H A Dglad.c3657 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
7504 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/audio/minimp3/minimp3-ca7c706/player/
H A Dglad.c3657 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
7504 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.c1181 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
4220 …r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBound… in _glewInit_GL_NV_depth_buffer_float()
H A Dglew.h6645 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
10050 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglew.c1174 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
4182 …r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBound… in _glewInit_GL_NV_depth_buffer_float()
/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/src/
H A Dglad.c3749 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
7973 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/devel/love5/love-0.5-0/src/opengl/
H A DGLee.h8753 typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
8756 GLEE_EXTERN PFNGLDEPTHBOUNDSDNVPROC pglDepthBoundsdNV;
H A DGLee.c4337 PFNGLDEPTHBOUNDSDNVPROC pglDepthBoundsdNV=_Lazy_glDepthBoundsdNV;
8028 …if ((pglDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC) __GLeeGetProcAddress("glDepthBoundsdNV"))!=0) n… in __GLeeLink_GL_NV_depth_buffer_float()
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dglew.h6590 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
9988 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h6645 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
10050 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/
H A Dglew.c1483 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
5003 …r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBound… in _glewInit_GL_NV_depth_buffer_float()
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/
H A Dglew.c1479 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
4999 …r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBound… in _glewInit_GL_NV_depth_buffer_float()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glad/src/
H A Dglad.c3174 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
7291 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/emulators/citra-qt5/citra-ac98458e0/externals/glad/src/
H A Dglad.c4134 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
8208 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/emulators/citra/citra-ac98458e0/externals/glad/src/
H A Dglad.c4134 PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV = NULL;
8208 glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV"); in load_GL_NV_depth_buffer_float()
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h7700 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
11495 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DGLee.h9559 typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
9562 GLEE_EXTERN PFNGLDEPTHBOUNDSDNVPROC pglDepthBoundsdNV;
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DGLee.h9559 typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
9562 GLEE_EXTERN PFNGLDEPTHBOUNDSDNVPROC pglDepthBoundsdNV;
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad.h10600 typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC)(GLdouble, GLdouble); typedef
10601 GLAPI PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h7693 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); typedef
11488 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/
H A Dglew.c1986 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
7021 …r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBound… in _glewInit_GL_NV_depth_buffer_float()

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