/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | loadgl.h | 42 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
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H A D | loadgl.c | 71 PFNGLUNIFORM2IARBPROC glUniform2iARB;
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | GLSLInfo.h | 64 PFNGLUNIFORM2IARBPROC pfnglUniform2iARB;
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H A D | GLSLShaderProgram.c | 155 (PFNGLUNIFORM2IARBPROC)dlsym(RTLD_DEFAULT, "glUniform2iARB"); in checkGLSLShaderExtensions() 237 (PFNGLUNIFORM2IARBPROC)wglGetProcAddress("glUniform2iARB"); in checkGLSLShaderExtensions()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | gl_util.c | 189 PFNGLUNIFORM2IARBPROC qglUniform2iARB = NULL; 547 qglUniform2iARB = (PFNGLUNIFORM2IARBPROC)SDL_GL_GetProcAddress("glUniform2iARB"); in InitGLExtFuncs()
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H A D | gl_util.h | 344 extern PFNGLUNIFORM2IARBPROC qglUniform2iARB;
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | load_gl_extensions.h | 497 extern PFNGLUNIFORM2IARBPROC ELglUniform2iARB;
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H A D | load_gl_extensions.c | 793 PFNGLUNIFORM2IARBPROC ELglUniform2iARB = NULL; 1034 …r = ((ELglUniform2iARB = (PFNGLUNIFORM2IARBPROC)SDL_GL_GetProcAddress("glUniform2iARB")) != NULL) … in el_init_GL_ARB_shader_objects()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.cpp | 251 glx::PFNGLUNIFORM2IARBPROC glx::glUniform2iARB; 836 glx::glUniform2iARB = (glx::PFNGLUNIFORM2IARBPROC) GET_GL_PROC_ADDRESS("glUniform2iARB"); in InitExt_ARB_shader_objects()
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H A D | glext.h | 1093 typedef void (APIENTRY* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef 1133 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.cpp | 251 glx::PFNGLUNIFORM2IARBPROC glx::glUniform2iARB; 836 glx::glUniform2iARB = (glx::PFNGLUNIFORM2IARBPROC) GET_GL_PROC_ADDRESS("glUniform2iARB"); in InitExt_ARB_shader_objects()
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H A D | glext.h | 1093 typedef void (APIENTRY* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef 1133 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
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/dports/games/el/Eternal-Lands-1.9.5.9-1/macosx/ |
H A D | elglext.h | 1153 #ifndef PFNGLUNIFORM2IARBPROC 1154 typedef void (* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 856 qglUniform2iARB = (PFNGLUNIFORM2IARBPROC) SDL_GL_GetProcAddress("glUniform2iARB"); in GLimp_InitExtensions()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | getprocaddress.c | 2061 PFNGLUNIFORM2IARBPROC Uniform2iARB = (PFNGLUNIFORM2IARBPROC) func; in test_Uniform2i()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | getprocaddress.c | 2061 PFNGLUNIFORM2IARBPROC Uniform2iARB = (PFNGLUNIFORM2IARBPROC) func; in test_Uniform2i()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 362 typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_opengl_h.ads | 4973 type PFNGLUNIFORM2IARBPROC is access procedure type 4977 pragma Convention (C, PFNGLUNIFORM2IARBPROC); -- ../include/SDL/SDL_opengl.h:4152
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/ |
H A D | glad.c | 1419 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; 4036 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.cpp | 2662 PFNGLUNIFORM2IARBPROC glUniform2iARB = NULL; 5874 glUniform2iARB = (PFNGLUNIFORM2IARBPROC) loadFunction("glUniform2iARB"); in loadSymbols()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/ |
H A D | glad.c | 1896 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; 4920 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.c | 2681 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; 5936 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
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/dports/audio/minimp3/minimp3-ca7c706/player/ |
H A D | glad.c | 2681 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; 5936 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.c | 593 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; 2506 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/ |
H A D | glew.c | 588 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; 2481 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()
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