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Searched refs:PFNGLUNIFORM2IARBPROC (Results 1 – 25 of 358) sorted by relevance

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/dports/games/openbor/openbor-3caaddd5/engine/sdl/
H A Dloadgl.h42 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
H A Dloadgl.c71 PFNGLUNIFORM2IARBPROC glUniform2iARB;
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/
H A DGLSLInfo.h64 PFNGLUNIFORM2IARBPROC pfnglUniform2iARB;
H A DGLSLShaderProgram.c155 (PFNGLUNIFORM2IARBPROC)dlsym(RTLD_DEFAULT, "glUniform2iARB"); in checkGLSLShaderExtensions()
237 (PFNGLUNIFORM2IARBPROC)wglGetProcAddress("glUniform2iARB"); in checkGLSLShaderExtensions()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c189 PFNGLUNIFORM2IARBPROC qglUniform2iARB = NULL;
547 qglUniform2iARB = (PFNGLUNIFORM2IARBPROC)SDL_GL_GetProcAddress("glUniform2iARB"); in InitGLExtFuncs()
H A Dgl_util.h344 extern PFNGLUNIFORM2IARBPROC qglUniform2iARB;
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dload_gl_extensions.h497 extern PFNGLUNIFORM2IARBPROC ELglUniform2iARB;
H A Dload_gl_extensions.c793 PFNGLUNIFORM2IARBPROC ELglUniform2iARB = NULL;
1034 …r = ((ELglUniform2iARB = (PFNGLUNIFORM2IARBPROC)SDL_GL_GetProcAddress("glUniform2iARB")) != NULL) … in el_init_GL_ARB_shader_objects()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.cpp251 glx::PFNGLUNIFORM2IARBPROC glx::glUniform2iARB;
836 glx::glUniform2iARB = (glx::PFNGLUNIFORM2IARBPROC) GET_GL_PROC_ADDRESS("glUniform2iARB"); in InitExt_ARB_shader_objects()
H A Dglext.h1093 typedef void (APIENTRY* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
1133 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.cpp251 glx::PFNGLUNIFORM2IARBPROC glx::glUniform2iARB;
836 glx::glUniform2iARB = (glx::PFNGLUNIFORM2IARBPROC) GET_GL_PROC_ADDRESS("glUniform2iARB"); in InitExt_ARB_shader_objects()
H A Dglext.h1093 typedef void (APIENTRY* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
1133 extern PFNGLUNIFORM2IARBPROC glUniform2iARB;
/dports/games/el/Eternal-Lands-1.9.5.9-1/macosx/
H A Delglext.h1153 #ifndef PFNGLUNIFORM2IARBPROC
1154 typedef void (* PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
/dports/games/evq3/evq3/code/sdl/
H A Dsdl_glimp.c856 qglUniform2iARB = (PFNGLUNIFORM2IARBPROC) SDL_GL_GetProcAddress("glUniform2iARB"); in GLimp_InitExtensions()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dgetprocaddress.c2061 PFNGLUNIFORM2IARBPROC Uniform2iARB = (PFNGLUNIFORM2IARBPROC) func; in test_Uniform2i()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dgetprocaddress.c2061 PFNGLUNIFORM2IARBPROC Uniform2iARB = (PFNGLUNIFORM2IARBPROC) func; in test_Uniform2i()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h362 typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_opengl_h.ads4973 type PFNGLUNIFORM2IARBPROC is access procedure type
4977 pragma Convention (C, PFNGLUNIFORM2IARBPROC); -- ../include/SDL/SDL_opengl.h:4152
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/
H A Dglad.c1419 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
4036 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.cpp2662 PFNGLUNIFORM2IARBPROC glUniform2iARB = NULL;
5874 glUniform2iARB = (PFNGLUNIFORM2IARBPROC) loadFunction("glUniform2iARB"); in loadSymbols()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/
H A Dglad.c1896 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
4920 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/
H A Dglad.c2681 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
5936 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
/dports/audio/minimp3/minimp3-ca7c706/player/
H A Dglad.c2681 PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
5936 glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB"); in load_GL_ARB_shader_objects()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.c593 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
2506 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/src/
H A Dglew.c588 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
2481 …r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")… in _glewInit_GL_ARB_shader_objects()

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