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Searched refs:PFNWGLGETGENLOCKSOURCEI3DPROC (Results 1 – 25 of 195) sorted by relevance

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/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage_wgl.c103 PFNWGLGETGENLOCKSOURCEI3DPROC wglGetGenlockSourceI3D = NULL;
228 …wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)SDL_GL_GetProcAddress("wglGetGenlockSource… in sage_wgl_init()
H A Dsage_wgl.h157 SAGEAPI PFNWGLGETGENLOCKSOURCEI3DPROC wglGetGenlockSourceI3D;
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glad/src/
H A Dglad_wgl.c273 PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
424 glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D"); in load_WGL_I3D_genlock()
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/src/
H A Dglad_wgl.c245 PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
402 glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D"); in load_WGL_I3D_genlock()
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dwglew.h615 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
894 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad_wgl.h562 typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC, UINT*); typedef
563 GLAPI PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dwglew.h674 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1038 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glad/include/glad/
H A Dglad_wgl.h575 typedef BOOL (APIENTRYP PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT* uSource); typedef
576 GLAPI PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D;
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dwglew.h811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1281 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dwglew.h775 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1242 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dwglew.h811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1281 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/math/vtk9/VTK-9.1.0/ThirdParty/glew/vtkglew/include/GL/
H A Dwglew.h835 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1319 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GL/
H A Dwglew.h811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1291 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/GL/
H A Dwglew.h829 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1299 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/GL/
H A Dwglew.h829 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1299 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/
H A Dwglew.h797 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1264 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/graphics/blender/blender-2.91.0/extern/glew-es/include/GL/
H A Dwglew.h799 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1264 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/
H A Dwglew.h811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1281 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dwglew.h775 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1242 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/GL/
H A Dwglew.h811 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1291 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/math/asymptote/asymptote-2.67/GL/
H A Dwglew.h829 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1299 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/science/iboview/ibo-view.20150427/src/GL/
H A Dwglew.h821 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1301 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dwglew.h775 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1242 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dwglew.h775 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1242 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/glew/include/GL/
H A Dwglew.h835 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); typedef
1319 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;

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