Searched refs:PF_ATTACKDOWN (Results 1 – 4 of 4) sorted by relevance
1148 if (player->pflags & PF_ATTACKDOWN) in OP_NightsObjectplace()1152 player->pflags &= ~PF_ATTACKDOWN; in OP_NightsObjectplace()1164 player->pflags |= PF_ATTACKDOWN; in OP_NightsObjectplace()1189 player->pflags |= PF_ATTACKDOWN; in OP_NightsObjectplace()1238 player->pflags |= PF_ATTACKDOWN; in OP_NightsObjectplace()1249 player->pflags |= PF_ATTACKDOWN; in OP_NightsObjectplace()1262 player->pflags |= PF_ATTACKDOWN; in OP_NightsObjectplace()1365 if (player->pflags & PF_ATTACKDOWN) in OP_ObjectplaceMovement()1378 player->pflags |= PF_ATTACKDOWN; in OP_ObjectplaceMovement()1384 player->pflags |= PF_ATTACKDOWN; in OP_ObjectplaceMovement()[all …]
120 PF_ATTACKDOWN = 1<<7, enumerator
668 …player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_STARTDASH|PF_GLIDING|PF_STARTJUMP|PF_… in P_DeNightserizePlayer()798 …player->pflags &= ~(PF_SPINDOWN|PF_JUMPDOWN|PF_ATTACKDOWN|PF_STARTDASH|PF_GLIDING|PF_JUMPED|PF_NOJ… in P_NightserizePlayer()4036 player->pflags &= ~PF_ATTACKDOWN; in P_DoFiring()4040 …if (player->pflags & PF_ATTACKDOWN || player->climbing || (G_TagGametype() && !(player->pflags & P… in P_DoFiring()4045 player->pflags |= PF_ATTACKDOWN; in P_DoFiring()4057 player->pflags |= PF_ATTACKDOWN; in P_DoFiring()4087 player->pflags &= ~PF_ATTACKDOWN; in P_DoFiring()
2638 p->pflags |= PF_ATTACKDOWN; in G_PlayerReborn()