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Searched refs:PF_FixAngle (Results 1 – 2 of 2) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dp_player.cpp245 PlayerFlags &= ~PF_FixAngle; in SpawnClient()
810 if (PlayerFlags & PF_FixAngle) in WriteViewData()
812 PlayerFlags &= ~PF_FixAngle; in WriteViewData()
882 Self->PlayerFlags &= ~VBasePlayer::PF_FixAngle; in IMPLEMENT_FUNCTION()
H A Dp_player.h107 PF_FixAngle = 0x0008, enumerator