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Searched refs:PF_NOJUMPDAMAGE (Results 1 – 7 of 7) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_player.h136 PF_NOJUMPDAMAGE = 1<<16, enumerator
H A Dp_user.c960 return (PF_JUMPED|PF_NOJUMPDAMAGE); in P_GetJumpFlags()
1133 && (!(player->pflags & PF_NOJUMPDAMAGE) in P_PlayerCanDamage()
4843 player->pflags &= ~PF_NOJUMPDAMAGE; in P_DoJumpShield()
4849 player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE); in P_DoJumpShield()
5015 player->pflags &= ~PF_NOJUMPDAMAGE; in P_DoTwinSpin()
5087 player->pflags &= ~PF_NOJUMPDAMAGE; in P_PlayerShieldThink()
5110 player->pflags &= ~PF_NOJUMPDAMAGE; in P_PlayerShieldThink()
5123 player->pflags &= ~PF_NOJUMPDAMAGE; in P_PlayerShieldThink()
5341 player->pflags &= ~PF_NOJUMPDAMAGE; in P_DoJumpStuff()
5553 player->pflags |= PF_NOJUMPDAMAGE; in P_DoJumpStuff()
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H A Dp_map.c240 …INT32 pflags = object->player->pflags & (PF_JUMPED|PF_NOJUMPDAMAGE|PF_SPINNING|PF_THOKKED|PF_BOUNC… in P_DoSpring()
396 …pflags = object->player->pflags & (PF_STARTJUMP|PF_JUMPED|PF_NOJUMPDAMAGE|PF_SPINNING|PF_THOKKED|P… in P_DoSpring()
1306 thing->player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE); in PIT_CheckThing()
3416 slidemo->player->pflags &= ~(PF_GLIDING|PF_SPINNING|PF_JUMPED|PF_NOJUMPDAMAGE|PF_THOKKED); in PTR_GlideClimbTraverse()
H A Dp_inter.c497 player->pflags &= ~(PF_GLIDING|PF_JUMPED|PF_NOJUMPDAMAGE); in P_TouchSpecialThing()
1473 player->pflags &= ~(PF_GLIDING|PF_JUMPED|PF_NOJUMPDAMAGE); in P_TouchSpecialThing()
1524 player->pflags &= ~(PF_GLIDING|PF_JUMPED|PF_NOJUMPDAMAGE); in P_TouchSpecialThing()
H A Dp_spec.c4742 player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE|PF_GLIDING|PF_BOUNCING|PF_SLIDING|PF_CANCARRY); in P_ProcessSpecialSector()
4807 player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE|PF_GLIDING|PF_BOUNCING|PF_SLIDING|PF_CANCARRY); in P_ProcessSpecialSector()
5031 player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE|PF_GLIDING|PF_BOUNCING|PF_SLIDING|PF_CANCARRY); in P_ProcessSpecialSector()
8823 pflags_t jumped = (thing->player->pflags & (PF_JUMPED|PF_NOJUMPDAMAGE)); in T_Pusher()
H A Dst_stuff.c552 V_DrawDebugFlag(((stplyr->pflags & PF_NOJUMPDAMAGE) ? V_GREENMAP : V_REDMAP), "ND"); in ST_drawDebugInfo()
H A Dp_mobj.c3926 mobj->player->pflags &= ~(PF_JUMPED|PF_NOJUMPDAMAGE); in P_PlayerMobjThinker()