Searched refs:PGI_ANALOG_X (Results 1 – 2 of 2) sorted by relevance
50 #define PGI_ANALOG_X 4 macro
328 …if (pDirections[port][PGI_ANALOG_X] == NULL && pDirections[port][PGI_LEFT] != NULL && pDirections[… in CinpState()372 …if (axis == RETRO_DEVICE_ID_ANALOG_X && pDirections[port][PGI_ANALOG_X] != NULL && pDirections[por… in CinpJoyAxis()429 pDirections[port][PGI_ANALOG_X] = szn; in GameInpAnalog2RetroInpAnalog()2571 …if (pDirections[i][PGI_ANALOG_X] != NULL && pDirections[i][PGI_LEFT] == NULL && pDirections[i][PGI… in SetFakeInputDescriptors()2580 description = SSTR( pDirections[i][PGI_ANALOG_X] << " (Fake Digital Left)" ); in SetFakeInputDescriptors()2588 description = SSTR( pDirections[i][PGI_ANALOG_X] << " (Fake Digital Right)" ); in SetFakeInputDescriptors()2613 …if (pDirections[i][PGI_ANALOG_X] == NULL && pDirections[i][PGI_LEFT] != NULL && pDirections[i][PGI… in SetFakeInputDescriptors()