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Searched refs:PHSS_Stand (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dweapons.c5894 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { in WristBlade_Idle()
5895 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… in WristBlade_Idle()
6313 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) {
6314 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI…
8295 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) {
8296 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI…
8896 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) {
8897 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI…
9268 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) {
9269 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI…
[all …]
H A Dsequnces.h247 PHSS_Stand=0, enumerator
H A Dequipmnt.c2389 (int)PHSS_Stand,
2549 (int)PHSS_Stand,
2851 (int)PHSS_Stand,