Searched refs:PHSS_Stand (Results 1 – 3 of 3) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/ |
H A D | weapons.c | 5894 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { in WristBlade_Idle() 5895 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… in WristBlade_Idle() 6313 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { 6314 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… 8295 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { 8296 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… 8896 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { 8897 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… 9268 if (PlayersWeaponHModelController.Sub_Sequence!=(int)PHSS_Stand) { 9269 …InitHModelTweening(&PlayersWeaponHModelController,(ONE_FIXED>>3),PHSS_Stand,(int)PHSS_Stand,ONE_FI… [all …]
|
H A D | sequnces.h | 247 PHSS_Stand=0, enumerator
|
H A D | equipmnt.c | 2389 (int)PHSS_Stand, 2549 (int)PHSS_Stand, 2851 (int)PHSS_Stand,
|