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Searched refs:PIPE_FLOAT (Results 1 – 4 of 4) sorted by relevance

/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/visa/LocalScheduler/
H A DSWSB_G4IR.h659 case PIPE_FLOAT: in setAccurateDistType()
687 if (i == PIPE_INT || i == PIPE_FLOAT) in isClosedALUType()
H A DSWSB_G4IR.cpp5152 case PIPE_FLOAT: in setDistance()
5154 if (prevID < latestDepALUID[PIPE_FLOAT]) in setDistance()
5158 latestDepALUID[PIPE_FLOAT] = prevID; in setDistance()
5159 currentID = node->ALUPipe == PIPE_FLOAT ? node->getFloatID() : floatID; in setDistance()
5215 depItem.liveNodePipe = PIPE_FLOAT; in setSpecialDistance()
5828 case PIPE_FLOAT: in SBDDD()
5830 pushItemToQueue(latestInstID[PIPE_FLOAT], node->getNodeID()); in SBDDD()
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/visa/
H A DG4_IR.cpp1246 return PIPE_FLOAT; in getDataTypePipeXe()
1270 return PIPE_FLOAT; in getInstructionPipeXe()
H A DG4_IR.hpp226 PIPE_FLOAT = 2, enumerator