/dports/cad/pcb/pcb-4.2.0/lib/ |
H A D | bga.inc | 20 `PAD(eval(i*PITCH), eval(j*PITCH), eval(i*PITCH), eval(j*PITCH), DIAMETER, 1)' 21 …`PAD(eval((XBLOCK+YBLOCK-j-1)*PITCH), eval(i*PITCH), eval((XBLOCK+YBLOCK-j-1)*PITCH), eval(i*PITCH… 22 …val((XBLOCK+YBLOCK-i-1)*PITCH), eval((XBLOCK+YBLOCK-j-1)*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH), … 23 …`PAD(eval(j*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH), eval(j*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH… 26 ElementLine(eval(-PITCH/2) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval(-1*PITCH) 10) 27 …ElementLine(eval((XBLOCK+YBLOCK)*PITCH) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YB… 28 …ElementLine(eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YB… 29 ElementLine(eval(-1*PITCH) eval(-PITCH/2) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) 10) 30 ElementLine(eval(-PITCH/2) eval(-PITCH) eval(-PITCH/2) eval(-PITCH/2) 10) 31 ElementLine(eval(-PITCH) eval(-PITCH/2) eval(-PITCH/2) eval(-PITCH/2) 10) [all …]
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H A D | amp.inc | 55 define(`PITCH',`$7') 94 `Pad( -X1 eval( (-(NPADS/4)*PITCH - PITCH/2 + i*PITCH + YOFS)/1000) 95 -X2 eval( (-(NPADS/4)*PITCH - PITCH/2 + i*PITCH + YOFS)/1000) 97 `Pad( -X1 eval( (-(NPADS/4)*PITCH - PITCH + i*PITCH + YOFS)/1000) 98 -X2 eval( (-(NPADS/4)*PITCH - PITCH + i*PITCH + YOFS)/1000) 122 `Pad( X1 eval( ((NPADS/4)*PITCH + PITCH/2 - (i-NPADS/2)*PITCH + YOFS)/1000) 123 X2 eval( ((NPADS/4)*PITCH + PITCH/2 - (i-NPADS/2)*PITCH + YOFS)/1000) 125 `Pad( X1 eval( ((NPADS/4)*PITCH + PITCH - (i-NPADS/2)*PITCH + YOFS)/1000) 126 X2 eval( ((NPADS/4)*PITCH + PITCH - (i-NPADS/2)*PITCH + YOFS)/1000)
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_turret.c | 89 if (ideal[PITCH] < 0) in CreepToPosition() 91 ideal[PITCH] += 360; in CreepToPosition() 121 if (current[PITCH] < ideal[PITCH] && (current[PITCH]+(max_degree_switch*2)) >= ideal[PITCH]) in CreepToPosition() 123 current[PITCH] = ideal[PITCH]; in CreepToPosition() 126 if (current[PITCH] < 0) in CreepToPosition() 128 current[PITCH] += 361; in CreepToPosition() 135 if (current[PITCH] > ideal[PITCH] && (current[PITCH]-(max_degree_switch*2)) <= ideal[PITCH]) in CreepToPosition() 137 current[PITCH] = ideal[PITCH]; in CreepToPosition() 142 current[PITCH] -= 361; in CreepToPosition() 218 enAng[PITCH] += 90; in TurretClientRun() [all …]
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/dports/audio/rosegarden/rosegarden-21.06.1/src/commands/matrix/ |
H A D | MatrixPercussionInsertionCommand.cpp | 70 if (m_event->has(PITCH)) { in modifySegment() 72 <Int>(PITCH); in modifySegment() 82 if ((*i)->has(PITCH) && in modifySegment() 84 <Int>(PITCH) == pitch) { in modifySegment() 111 if (event.has(PITCH)) { in getEffectiveStartTime() 112 pitch = event.get<Int>(PITCH); in getEffectiveStartTime() 119 if ((*i)->has(PITCH) && in getEffectiveStartTime() 121 <Int>(PITCH) == pitch) { in getEffectiveStartTime() 159 if (!event.has(PITCH)) in getEndTime() 174 if (!(*i)->has(PITCH)) in getEndTime() [all …]
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/dports/cad/alliance/alliance/src/ocp/src/placer/ |
H A D | PCon.cpp | 42 _pos = PPos((_phcon->XCON - dx)/PITCH, (_phcon->YCON - dy)/PITCH); in PCon() 60 , (int)(GetPosX() * PITCH + dx) in Save() 61 , (int)(GetPosY() * PITCH + dy) in Save() 63 , (_orient==NORTH || _orient == SOUTH ? 2 : 1) * (PITCH/MBK_X_GRID)); in Save() 89 (int)(GetPosX() * PITCH + dx), in RingSave() 90 (int)(GetPosY() * PITCH + dy), in RingSave() 92 2 * (PITCH/MBK_X_GRID)); in RingSave()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | in_dos.c | 124 cl.viewangles[PITCH] = 0; in Force_CenterView_f() 316 if (cl.viewangles[PITCH] > 80) in IN_MouseMove() 317 cl.viewangles[PITCH] = 80; in IN_MouseMove() 318 if (cl.viewangles[PITCH] < -70) in IN_MouseMove() 319 cl.viewangles[PITCH] = -70; in IN_MouseMove() 586 extern_control->viewangles[PITCH] = cl.viewangles[PITCH]; in IN_ExternalMove() 599 cl.viewangles[PITCH] = extern_control->viewangles[PITCH]; in IN_ExternalMove() 605 if (cl.viewangles[PITCH] > 80) in IN_ExternalMove() 606 cl.viewangles[PITCH] = 80; in IN_ExternalMove() 607 if (cl.viewangles[PITCH] < -70) in IN_ExternalMove() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_pangles.cpp | 62 …= AngleNormalize180(SHORT2ANGLE((cmd->angles[PITCH]+ps->delta_angles[PITCH]))) - floor(ps->viewang… in PM_ScaleUcmd() 66 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] + maxPitchSpeed ) - ps->delta_angles[PITCH… in PM_ScaleUcmd() 70 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] - maxPitchSpeed ) - ps->delta_angles[PITCH… in PM_ScaleUcmd() 98 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToGripper() 104 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToGripper() 259 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSpinningFlip() 317 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForBackAttack() 335 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForBackAttack() 350 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSaberLock() 383 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForKnockdown() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | in_dos.c | 126 cl.viewangles[PITCH] = 0; in Force_CenterView_f() 365 if (cl.viewangles[PITCH] > 80) in IN_MouseMove() 366 cl.viewangles[PITCH] = 80; in IN_MouseMove() 367 if (cl.viewangles[PITCH] < -70) in IN_MouseMove() 368 cl.viewangles[PITCH] = -70; in IN_MouseMove() 679 extern_control->viewangles[PITCH] = cl.viewangles[PITCH]; in IN_ExternalMove() 704 cl.viewangles[PITCH] = extern_control->viewangles[PITCH]; in IN_ExternalMove() 710 if (cl.viewangles[PITCH] > 80) in IN_ExternalMove() 711 cl.viewangles[PITCH] = 80; in IN_ExternalMove() 712 if (cl.viewangles[PITCH] < -70) in IN_ExternalMove() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_acannon.c | 280 dangles[PITCH] = mod180(dangles[PITCH]); in canShoot() 444 self->s.angles[PITCH] -= 4; in monster_autocannon_turn() 446 self->s.angles[PITCH] += 4; in monster_autocannon_turn() 451 self->s.angles[PITCH] += 4; in monster_autocannon_turn() 453 self->s.angles[PITCH] -= 4; in monster_autocannon_turn() 495 self->s.angles[PITCH] += 360; in monster_autocannon_turn() 688 self->s.angles[PITCH] -= 5; in monster_autocannon_deactivate() 690 self->s.angles[PITCH] = 0; in monster_autocannon_deactivate() 694 self->s.angles[PITCH] += 5; in monster_autocannon_deactivate() 696 self->s.angles[PITCH] = 0; in monster_autocannon_deactivate() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_turret.c | 81 if(self->move_angles[PITCH] > 180) in turret_breach_think() 82 self->move_angles[PITCH] -= 360; in turret_breach_think() 85 if(self->move_angles[PITCH] > self->pos1[PITCH]) in turret_breach_think() 86 self->move_angles[PITCH] = self->pos1[PITCH]; in turret_breach_think() 87 else if(self->move_angles[PITCH] < self->pos2[PITCH]) in turret_breach_think() 88 self->move_angles[PITCH] = self->pos2[PITCH]; in turret_breach_think() 160 angle = self->s.angles[PITCH] * (M_PI * 2 / 360); in turret_breach_think() 205 self->pos1[PITCH] = -1 * st.minpitch; in SP_turret_breach() 207 self->pos2[PITCH] = -1 * st.maxpitch; in SP_turret_breach()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_pangles.cpp | 391 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] + maxPitchSpeed ) - ps->delta_angles[PITCH… in PM_ScaleUcmd() 395 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] - maxPitchSpeed ) - ps->delta_angles[PITCH… in PM_ScaleUcmd() 421 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_LockAngles() 434 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToGripper() 440 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToGripper() 453 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToPuller() 463 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToPuller() 634 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSpinningFlip() 813 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForDualJumpAttack() 824 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForLongJump() [all …]
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H A D | NPC_senses.cpp | 159 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV() 162 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOV() 225 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView() 227 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOVFromPlayerView() 235 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView() 237 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOVFromPlayerView() 245 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView() 288 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV() 298 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV() 308 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_chase.c | 107 camera_angles[PITCH] += cl.viewangles[PITCH] - player_angles[PITCH]; in Chase_Update() 112 if (camera_angles[PITCH] < -60) in Chase_Update() 113 camera_angles[PITCH] = -60; in Chase_Update() 114 if (camera_angles[PITCH] > 60) in Chase_Update() 115 camera_angles[PITCH] = 60; in Chase_Update() 164 camera_angles[PITCH] = 90; in Chase_Update() 166 camera_angles[PITCH] = 270; in Chase_Update() 181 camera_angles[PITCH] = pitch; in Chase_Update() 236 cl.viewangles[PITCH] = 0; in Chase_Update()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_chase.c | 106 camera_angles[PITCH] += cl.viewangles[PITCH] - player_angles[PITCH]; in Chase_Update() 111 if (camera_angles[PITCH] < -60) in Chase_Update() 112 camera_angles[PITCH] = -60; in Chase_Update() 113 if (camera_angles[PITCH] > 60) in Chase_Update() 114 camera_angles[PITCH] = 60; in Chase_Update() 163 camera_angles[PITCH] = 90; in Chase_Update() 165 camera_angles[PITCH] = 270; in Chase_Update() 180 camera_angles[PITCH] = pitch; in Chase_Update() 235 cl.viewangles[PITCH] = 0; in Chase_Update()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_drawflush.inl | 34 #define PITCH byte_pitch macro 39 #define PITCH short_pitch macro 44 #define PITCH short_pitch macro 49 #define PITCH int_pitch macro 128 dest += drawvars.PITCH; 176 dest += drawvars.PITCH; 204 dest += drawvars.PITCH; 235 dest += drawvars.PITCH * sizeof(byte); 249 dest += drawvars.PITCH * sizeof(byte); 279 dest += drawvars.PITCH; [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_drawflush.inl | 34 #define PITCH byte_pitch macro 39 #define PITCH short_pitch macro 44 #define PITCH short_pitch macro 49 #define PITCH int_pitch macro 128 dest += drawvars.PITCH; 176 dest += drawvars.PITCH; 204 dest += drawvars.PITCH; 235 dest += drawvars.PITCH * sizeof(byte); 249 dest += drawvars.PITCH * sizeof(byte); 279 dest += drawvars.PITCH; [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_input.c | 328 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 329 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 330 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 331 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 333 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 334 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 335 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 336 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() 416 cl.viewangles[PITCH] = -SHORT2ANGLE(cl.frame.playerstate.pmove.delta_angles[PITCH]); in IN_CenterView() 693 cl.viewangles[ PITCH ] += m_pitch->value * fmy; in IN_Move() [all …]
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_input.c | 328 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 329 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 330 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 331 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 333 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 334 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 335 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 336 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() 416 cl.viewangles[PITCH] = -SHORT2ANGLE(cl.frame.playerstate.pmove.delta_angles[PITCH]); in IN_CenterView() 693 cl.viewangles[ PITCH ] += m_pitch->value * fmy; in IN_Move() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_input.c | 265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles() 266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles() 320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles() 266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles() 320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles() 266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles() 320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_input.c | 325 cl.viewangles[PITCH] -= speed * cl_pitchspeed->value * up; in CL_AdjustAngles() 326 cl.viewangles[PITCH] += speed * cl_pitchspeed->value * down; in CL_AdjustAngles() 375 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 376 cl.viewangles[PITCH] += 360; /* wrapped */ in CL_ClampPitch() 377 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 378 cl.viewangles[PITCH] -= 360; /* wrapped */ in CL_ClampPitch() 380 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 381 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 382 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 383 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_input.c | 258 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles() 259 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles() 313 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch() 314 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch() 315 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch() 316 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch() 318 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch() 319 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch() 320 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch() 321 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch() [all …]
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/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/data/ |
H A D | RIPKEN.DAT | 8 2. HORIZONTAL LOCATION OF PITCH (1 = INSIDE, 2 = MIDDLE, 3 = OUTSIDE) 9 3. VERTICAL LOCATION OF PITCH (1 = LOW, 2 = MIDDLE, 3 = HIGH) 10 4. PITCH TYPE (1 = FASTBALL, 2 = CURVE) 14 READ RIPKEN.DAT Y HOR VERT PITCH HAND 23 BATTING HORIZONTAL VERTICAL PITCH PITCHING
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | FighterNPC.c | 635 vAngles[PITCH] = vAngles[ROLL] = 0; in ProcessMoveCommands() 849 pVeh->m_vOrientation[PITCH] = 60.0f; in FighterDamageRoutine() 860 pVeh->m_vOrientation[PITCH] = -60.0f; in FighterDamageRoutine() 896 pVeh->m_vOrientation[PITCH] = 60.0f; in FighterDamageRoutine() 907 pVeh->m_vOrientation[PITCH] = -60.0f; in FighterDamageRoutine() 1224 float angDif = AngleSubtract(pVeh->m_vOrientation[PITCH], riderPS->viewangles[PITCH]); in FighterPitchAdjust() 1399 if (m == PITCH) in ProcessOrientCommands() 1434 pVeh->m_vOrientation[PITCH] = 0.0f; in ProcessOrientCommands() 1571 if ( pVeh->m_vOrientation[PITCH] > 0 ) in ProcessOrientCommands() 1573 …pVeh->m_vOrientation[PITCH] = PredictedAngularDecrement(0.2f, angleTimeMod*10.0f, pVeh->m_vOrienta… in ProcessOrientCommands() [all …]
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