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Searched refs:PITCH (Results 1 – 25 of 1604) sorted by relevance

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/dports/cad/pcb/pcb-4.2.0/lib/
H A Dbga.inc20 `PAD(eval(i*PITCH), eval(j*PITCH), eval(i*PITCH), eval(j*PITCH), DIAMETER, 1)'
21 …`PAD(eval((XBLOCK+YBLOCK-j-1)*PITCH), eval(i*PITCH), eval((XBLOCK+YBLOCK-j-1)*PITCH), eval(i*PITCH
22 …val((XBLOCK+YBLOCK-i-1)*PITCH), eval((XBLOCK+YBLOCK-j-1)*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH), …
23 …`PAD(eval(j*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH), eval(j*PITCH), eval((XBLOCK+YBLOCK-i-1)*PITCH
26 ElementLine(eval(-PITCH/2) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval(-1*PITCH) 10)
27 …ElementLine(eval((XBLOCK+YBLOCK)*PITCH) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YB…
28 …ElementLine(eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YBLOCK)*PITCH) eval((XBLOCK+YB…
29 ElementLine(eval(-1*PITCH) eval(-PITCH/2) eval(-1*PITCH) eval((XBLOCK+YBLOCK)*PITCH) 10)
30 ElementLine(eval(-PITCH/2) eval(-PITCH) eval(-PITCH/2) eval(-PITCH/2) 10)
31 ElementLine(eval(-PITCH) eval(-PITCH/2) eval(-PITCH/2) eval(-PITCH/2) 10)
[all …]
H A Damp.inc55 define(`PITCH',`$7')
94 `Pad( -X1 eval( (-(NPADS/4)*PITCH - PITCH/2 + i*PITCH + YOFS)/1000)
95 -X2 eval( (-(NPADS/4)*PITCH - PITCH/2 + i*PITCH + YOFS)/1000)
97 `Pad( -X1 eval( (-(NPADS/4)*PITCH - PITCH + i*PITCH + YOFS)/1000)
98 -X2 eval( (-(NPADS/4)*PITCH - PITCH + i*PITCH + YOFS)/1000)
122 `Pad( X1 eval( ((NPADS/4)*PITCH + PITCH/2 - (i-NPADS/2)*PITCH + YOFS)/1000)
123 X2 eval( ((NPADS/4)*PITCH + PITCH/2 - (i-NPADS/2)*PITCH + YOFS)/1000)
125 `Pad( X1 eval( ((NPADS/4)*PITCH + PITCH - (i-NPADS/2)*PITCH + YOFS)/1000)
126 X2 eval( ((NPADS/4)*PITCH + PITCH - (i-NPADS/2)*PITCH + YOFS)/1000)
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_turret.c89 if (ideal[PITCH] < 0) in CreepToPosition()
91 ideal[PITCH] += 360; in CreepToPosition()
121 if (current[PITCH] < ideal[PITCH] && (current[PITCH]+(max_degree_switch*2)) >= ideal[PITCH]) in CreepToPosition()
123 current[PITCH] = ideal[PITCH]; in CreepToPosition()
126 if (current[PITCH] < 0) in CreepToPosition()
128 current[PITCH] += 361; in CreepToPosition()
135 if (current[PITCH] > ideal[PITCH] && (current[PITCH]-(max_degree_switch*2)) <= ideal[PITCH]) in CreepToPosition()
137 current[PITCH] = ideal[PITCH]; in CreepToPosition()
142 current[PITCH] -= 361; in CreepToPosition()
218 enAng[PITCH] += 90; in TurretClientRun()
[all …]
/dports/audio/rosegarden/rosegarden-21.06.1/src/commands/matrix/
H A DMatrixPercussionInsertionCommand.cpp70 if (m_event->has(PITCH)) { in modifySegment()
72 <Int>(PITCH); in modifySegment()
82 if ((*i)->has(PITCH) && in modifySegment()
84 <Int>(PITCH) == pitch) { in modifySegment()
111 if (event.has(PITCH)) { in getEffectiveStartTime()
112 pitch = event.get<Int>(PITCH); in getEffectiveStartTime()
119 if ((*i)->has(PITCH) && in getEffectiveStartTime()
121 <Int>(PITCH) == pitch) { in getEffectiveStartTime()
159 if (!event.has(PITCH)) in getEndTime()
174 if (!(*i)->has(PITCH)) in getEndTime()
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/dports/cad/alliance/alliance/src/ocp/src/placer/
H A DPCon.cpp42 _pos = PPos((_phcon->XCON - dx)/PITCH, (_phcon->YCON - dy)/PITCH); in PCon()
60 , (int)(GetPosX() * PITCH + dx) in Save()
61 , (int)(GetPosY() * PITCH + dy) in Save()
63 , (_orient==NORTH || _orient == SOUTH ? 2 : 1) * (PITCH/MBK_X_GRID)); in Save()
89 (int)(GetPosX() * PITCH + dx), in RingSave()
90 (int)(GetPosY() * PITCH + dy), in RingSave()
92 2 * (PITCH/MBK_X_GRID)); in RingSave()
/dports/games/tenebrae/tenebrae_0/
H A Din_dos.c124 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
316 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
317 cl.viewangles[PITCH] = 80; in IN_MouseMove()
318 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
319 cl.viewangles[PITCH] = -70; in IN_MouseMove()
586 extern_control->viewangles[PITCH] = cl.viewangles[PITCH]; in IN_ExternalMove()
599 cl.viewangles[PITCH] = extern_control->viewangles[PITCH]; in IN_ExternalMove()
605 if (cl.viewangles[PITCH] > 80) in IN_ExternalMove()
606 cl.viewangles[PITCH] = 80; in IN_ExternalMove()
607 if (cl.viewangles[PITCH] < -70) in IN_ExternalMove()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_pangles.cpp62 …= AngleNormalize180(SHORT2ANGLE((cmd->angles[PITCH]+ps->delta_angles[PITCH]))) - floor(ps->viewang… in PM_ScaleUcmd()
66 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] + maxPitchSpeed ) - ps->delta_angles[PITCH in PM_ScaleUcmd()
70 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] - maxPitchSpeed ) - ps->delta_angles[PITCH in PM_ScaleUcmd()
98 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToGripper()
104 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToGripper()
259 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSpinningFlip()
317 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForBackAttack()
335 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForBackAttack()
350 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSaberLock()
383 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForKnockdown()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Din_dos.c126 cl.viewangles[PITCH] = 0; in Force_CenterView_f()
365 if (cl.viewangles[PITCH] > 80) in IN_MouseMove()
366 cl.viewangles[PITCH] = 80; in IN_MouseMove()
367 if (cl.viewangles[PITCH] < -70) in IN_MouseMove()
368 cl.viewangles[PITCH] = -70; in IN_MouseMove()
679 extern_control->viewangles[PITCH] = cl.viewangles[PITCH]; in IN_ExternalMove()
704 cl.viewangles[PITCH] = extern_control->viewangles[PITCH]; in IN_ExternalMove()
710 if (cl.viewangles[PITCH] > 80) in IN_ExternalMove()
711 cl.viewangles[PITCH] = 80; in IN_ExternalMove()
712 if (cl.viewangles[PITCH] < -70) in IN_ExternalMove()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dz_acannon.c280 dangles[PITCH] = mod180(dangles[PITCH]); in canShoot()
444 self->s.angles[PITCH] -= 4; in monster_autocannon_turn()
446 self->s.angles[PITCH] += 4; in monster_autocannon_turn()
451 self->s.angles[PITCH] += 4; in monster_autocannon_turn()
453 self->s.angles[PITCH] -= 4; in monster_autocannon_turn()
495 self->s.angles[PITCH] += 360; in monster_autocannon_turn()
688 self->s.angles[PITCH] -= 5; in monster_autocannon_deactivate()
690 self->s.angles[PITCH] = 0; in monster_autocannon_deactivate()
694 self->s.angles[PITCH] += 5; in monster_autocannon_deactivate()
696 self->s.angles[PITCH] = 0; in monster_autocannon_deactivate()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_turret.c81 if(self->move_angles[PITCH] > 180) in turret_breach_think()
82 self->move_angles[PITCH] -= 360; in turret_breach_think()
85 if(self->move_angles[PITCH] > self->pos1[PITCH]) in turret_breach_think()
86 self->move_angles[PITCH] = self->pos1[PITCH]; in turret_breach_think()
87 else if(self->move_angles[PITCH] < self->pos2[PITCH]) in turret_breach_think()
88 self->move_angles[PITCH] = self->pos2[PITCH]; in turret_breach_think()
160 angle = self->s.angles[PITCH] * (M_PI * 2 / 360); in turret_breach_think()
205 self->pos1[PITCH] = -1 * st.minpitch; in SP_turret_breach()
207 self->pos2[PITCH] = -1 * st.maxpitch; in SP_turret_breach()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_pangles.cpp391 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] + maxPitchSpeed ) - ps->delta_angles[PITCH in PM_ScaleUcmd()
395 …cmd->angles[PITCH] = ANGLE2SHORT( ps->viewangles[PITCH] - maxPitchSpeed ) - ps->delta_angles[PITCH in PM_ScaleUcmd()
421 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_LockAngles()
434 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToGripper()
440 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToGripper()
453 angles[PITCH] = AngleNormalize180( angles[PITCH] ); in PM_AdjustAnglesToPuller()
463 ucmd->angles[PITCH] = ANGLE2SHORT(angles[PITCH]) - ent->client->ps.delta_angles[PITCH]; in PM_AdjustAnglesToPuller()
634 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForSpinningFlip()
813 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForDualJumpAttack()
824 …ucmd->angles[PITCH] = ANGLE2SHORT( ent->client->ps.viewangles[PITCH] ) - ent->client->ps.delta_ang… in PM_AdjustAnglesForLongJump()
[all …]
H A DNPC_senses.cpp159 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV()
162 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOV()
225 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView()
227 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOVFromPlayerView()
235 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView()
237 if ( fabs ( deltaAngles[PITCH] ) <= vFOV && fabs ( deltaAngles[YAW] ) <= hFOV ) in InFOVFromPlayerView()
245 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOVFromPlayerView()
288 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV()
298 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV()
308 deltaAngles[PITCH] = AngleDelta ( fromAngles[PITCH], angles[PITCH] ); in InFOV()
[all …]
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_chase.c107 camera_angles[PITCH] += cl.viewangles[PITCH] - player_angles[PITCH]; in Chase_Update()
112 if (camera_angles[PITCH] < -60) in Chase_Update()
113 camera_angles[PITCH] = -60; in Chase_Update()
114 if (camera_angles[PITCH] > 60) in Chase_Update()
115 camera_angles[PITCH] = 60; in Chase_Update()
164 camera_angles[PITCH] = 90; in Chase_Update()
166 camera_angles[PITCH] = 270; in Chase_Update()
181 camera_angles[PITCH] = pitch; in Chase_Update()
236 cl.viewangles[PITCH] = 0; in Chase_Update()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_chase.c106 camera_angles[PITCH] += cl.viewangles[PITCH] - player_angles[PITCH]; in Chase_Update()
111 if (camera_angles[PITCH] < -60) in Chase_Update()
112 camera_angles[PITCH] = -60; in Chase_Update()
113 if (camera_angles[PITCH] > 60) in Chase_Update()
114 camera_angles[PITCH] = 60; in Chase_Update()
163 camera_angles[PITCH] = 90; in Chase_Update()
165 camera_angles[PITCH] = 270; in Chase_Update()
180 camera_angles[PITCH] = pitch; in Chase_Update()
235 cl.viewangles[PITCH] = 0; in Chase_Update()
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_drawflush.inl34 #define PITCH byte_pitch macro
39 #define PITCH short_pitch macro
44 #define PITCH short_pitch macro
49 #define PITCH int_pitch macro
128 dest += drawvars.PITCH;
176 dest += drawvars.PITCH;
204 dest += drawvars.PITCH;
235 dest += drawvars.PITCH * sizeof(byte);
249 dest += drawvars.PITCH * sizeof(byte);
279 dest += drawvars.PITCH;
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_drawflush.inl34 #define PITCH byte_pitch macro
39 #define PITCH short_pitch macro
44 #define PITCH short_pitch macro
49 #define PITCH int_pitch macro
128 dest += drawvars.PITCH;
176 dest += drawvars.PITCH;
204 dest += drawvars.PITCH;
235 dest += drawvars.PITCH * sizeof(byte);
249 dest += drawvars.PITCH * sizeof(byte);
279 dest += drawvars.PITCH;
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/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_input.c328 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
329 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
330 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
331 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
333 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
334 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
335 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
336 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
416 cl.viewangles[PITCH] = -SHORT2ANGLE(cl.frame.playerstate.pmove.delta_angles[PITCH]); in IN_CenterView()
693 cl.viewangles[ PITCH ] += m_pitch->value * fmy; in IN_Move()
[all …]
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_input.c328 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
329 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
330 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
331 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
333 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
334 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
335 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
336 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
416 cl.viewangles[PITCH] = -SHORT2ANGLE(cl.frame.playerstate.pmove.delta_angles[PITCH]); in IN_CenterView()
693 cl.viewangles[ PITCH ] += m_pitch->value * fmy; in IN_Move()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_input.c265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles()
266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles()
320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_input.c265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles()
266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles()
320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_input.c265 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles()
266 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles()
320 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
321 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
322 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
323 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
325 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
326 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
327 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
328 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_input.c325 cl.viewangles[PITCH] -= speed * cl_pitchspeed->value * up; in CL_AdjustAngles()
326 cl.viewangles[PITCH] += speed * cl_pitchspeed->value * down; in CL_AdjustAngles()
375 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
376 cl.viewangles[PITCH] += 360; /* wrapped */ in CL_ClampPitch()
377 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
378 cl.viewangles[PITCH] -= 360; /* wrapped */ in CL_ClampPitch()
380 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
381 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
382 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
383 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_input.c258 cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up; in CL_AdjustAngles()
259 cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down; in CL_AdjustAngles()
313 if (cl.viewangles[PITCH] + pitch < -360) in CL_ClampPitch()
314 cl.viewangles[PITCH] += 360; // wrapped in CL_ClampPitch()
315 if (cl.viewangles[PITCH] + pitch > 360) in CL_ClampPitch()
316 cl.viewangles[PITCH] -= 360; // wrapped in CL_ClampPitch()
318 if (cl.viewangles[PITCH] + pitch > 89) in CL_ClampPitch()
319 cl.viewangles[PITCH] = 89 - pitch; in CL_ClampPitch()
320 if (cl.viewangles[PITCH] + pitch < -89) in CL_ClampPitch()
321 cl.viewangles[PITCH] = -89 - pitch; in CL_ClampPitch()
[all …]
/dports/graphics/dataplot/dataplot-2c1b27601a3b7523449de612613eadeead9a8f70/lib/data/
H A DRIPKEN.DAT8 2. HORIZONTAL LOCATION OF PITCH (1 = INSIDE, 2 = MIDDLE, 3 = OUTSIDE)
9 3. VERTICAL LOCATION OF PITCH (1 = LOW, 2 = MIDDLE, 3 = HIGH)
10 4. PITCH TYPE (1 = FASTBALL, 2 = CURVE)
14 READ RIPKEN.DAT Y HOR VERT PITCH HAND
23 BATTING HORIZONTAL VERTICAL PITCH PITCHING
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DFighterNPC.c635 vAngles[PITCH] = vAngles[ROLL] = 0; in ProcessMoveCommands()
849 pVeh->m_vOrientation[PITCH] = 60.0f; in FighterDamageRoutine()
860 pVeh->m_vOrientation[PITCH] = -60.0f; in FighterDamageRoutine()
896 pVeh->m_vOrientation[PITCH] = 60.0f; in FighterDamageRoutine()
907 pVeh->m_vOrientation[PITCH] = -60.0f; in FighterDamageRoutine()
1224 float angDif = AngleSubtract(pVeh->m_vOrientation[PITCH], riderPS->viewangles[PITCH]); in FighterPitchAdjust()
1399 if (m == PITCH) in ProcessOrientCommands()
1434 pVeh->m_vOrientation[PITCH] = 0.0f; in ProcessOrientCommands()
1571 if ( pVeh->m_vOrientation[PITCH] > 0 ) in ProcessOrientCommands()
1573 …pVeh->m_vOrientation[PITCH] = PredictedAngularDecrement(0.2f, angleTimeMod*10.0f, pVeh->m_vOrienta… in ProcessOrientCommands()
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