Searched refs:PIXEL_LIGHTING (Results 1 – 2 of 2) sorted by relevance
89 featureFlagsStrings["PIXEL_LIGHTING"] = PIXEL_LIGHTING; in ShaderMgr()209 if (! (flags & PIXEL_LIGHTING )) in getVShaderName()237 if(flags & PIXEL_LIGHTING) in getGShaderName()249 if (! (flags & PIXEL_LIGHTING )) in getFShaderName()
155 PIXEL_LIGHTING = (1<<2), enumerator228 if(globals.pixelLighting) flags|= PIXEL_LIGHTING; in getShader()