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Searched refs:PLT_ARMO (Results 1 – 3 of 3) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Ditemdat.cpp224 …{ "Vulnerable", IPL_ACP_CURSE, 51, 100, 3, PLT_ARMO | PLT_SHLD …
225 …{ "Rusted", IPL_ACP_CURSE, 25, 50, 1, PLT_ARMO | PLT_SHLD …
226 …{ "Fine", IPL_ACP, 20, 30, 1, PLT_ARMO | PLT_SHLD …
227 …{ "Strong", IPL_ACP, 31, 40, 3, PLT_ARMO | PLT_SHLD …
228 …{ "Grand", IPL_ACP, 41, 55, 6, PLT_ARMO | PLT_SHLD …
229 …{ "Valiant", IPL_ACP, 56, 70, 10, PLT_ARMO | PLT_SHLD …
230 …{ "Glorious", IPL_ACP, 71, 90, 14, PLT_ARMO | PLT_SHLD …
231 …{ "Blessed", IPL_ACP, 91, 110, 19, PLT_ARMO | PLT_SHLD …
232 …{ "Saintly", IPL_ACP, 111, 130, 24, PLT_ARMO | PLT_SHLD …
233 …{ "Awesome", IPL_ACP, 131, 150, 28, PLT_ARMO | PLT_SHLD …
[all …]
H A Ditemdat.h497 PLT_ARMO = 0x100000, enumerator
H A Ditems.cpp2441 GetItemPower(i, minlvl, maxlvl, PLT_ARMO, onlygood); in GetItemBonus()