Home
last modified time | relevance | path

Searched refs:PM_ClipVelocity (Results 1 – 25 of 49) sorted by relevance

12

/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_slidemove.c72 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
159 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
162 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
174 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
175 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
289 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h76 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
H A Dbg_pmove.c145 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce ) { in PM_ClipVelocity() function
527 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WaterMove()
643 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_AirMove()
736 PM_ClipVelocity (pml.forward, pml.groundTrace.plane.normal, pml.forward, OVERCLIP ); in PM_WalkMove()
737 PM_ClipVelocity (pml.right, pml.groundTrace.plane.normal, pml.right, OVERCLIP ); in PM_WalkMove()
793 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WalkMove()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_slidemove.c72 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
159 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
162 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
174 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
175 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
289 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h76 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
H A Dbg_pmove.c145 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce ) { in PM_ClipVelocity() function
527 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WaterMove()
643 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_AirMove()
736 PM_ClipVelocity (pml.forward, pml.groundTrace.plane.normal, pml.forward, OVERCLIP ); in PM_WalkMove()
737 PM_ClipVelocity (pml.right, pml.groundTrace.plane.normal, pml.right, OVERCLIP ); in PM_WalkMove()
793 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WalkMove()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_slidemove.c78 PM_ClipVelocity( pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
165 PM_ClipVelocity( pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
169 PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
182 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
185 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
304 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_slidemove.c78 PM_ClipVelocity( pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
165 PM_ClipVelocity( pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
169 PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
182 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
185 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
304 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
/dports/games/evq3/evq3/code/game/
H A Dbg_slidemove.c72 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
159 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
162 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
174 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
175 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
289 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h76 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
H A Dbg_pmove.c145 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce ) { in PM_ClipVelocity() function
527 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WaterMove()
643 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_AirMove()
736 PM_ClipVelocity (pml.forward, pml.groundTrace.plane.normal, pml.forward, OVERCLIP ); in PM_WalkMove()
737 PM_ClipVelocity (pml.right, pml.groundTrace.plane.normal, pml.right, OVERCLIP ); in PM_WalkMove()
793 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WalkMove()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_slidemove.c72 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
159 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
162 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
174 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
175 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
289 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h76 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
H A Dbg_pmove.c145 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce ) { in PM_ClipVelocity() function
527 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WaterMove()
643 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_AirMove()
736 PM_ClipVelocity (pml.forward, pml.groundTrace.plane.normal, pml.forward, OVERCLIP ); in PM_WalkMove()
737 PM_ClipVelocity (pml.right, pml.groundTrace.plane.normal, pml.right, OVERCLIP ); in PM_WalkMove()
793 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_WalkMove()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_slidemove.cpp81 PM_ClipVelocity( pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
206 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
209 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
221 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
222 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
376 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h71 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
H A Dg_missile.cpp947PM_ClipVelocity( ent->s.pos.trDelta, objPML.groundTrace.plane.normal, ent->s.pos.trDelta, BUMPCLIP… in G_RollMissile()
1083 PM_ClipVelocity( ent->s.pos.trDelta, planes[i], clipVelocity, bounceAmt ); in G_RollMissile()
1086 PM_ClipVelocity( endVelocity, planes[i], endClipVelocity, bounceAmt ); in G_RollMissile()
1101 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, bounceAmt ); in G_RollMissile()
1102 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, bounceAmt ); in G_RollMissile()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_slidemove.c77 PM_ClipVelocity( pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
169 PM_ClipVelocity( pm->ps->velocity, planes[ i ], clipVelocity, OVERCLIP ); in PM_SlideMove()
172 PM_ClipVelocity( endVelocity, planes[ i ], endClipVelocity, OVERCLIP ); in PM_SlideMove()
184 PM_ClipVelocity( clipVelocity, planes[ j ], clipVelocity, OVERCLIP ); in PM_SlideMove()
185 PM_ClipVelocity( endClipVelocity, planes[ j ], endClipVelocity, OVERCLIP ); in PM_SlideMove()
384 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h81 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_slidemove.cpp113 PM_ClipVelocity( pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
264 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
267 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
279 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
280 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
531 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
548 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h74 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_slidemove.c679 PM_ClipVelocity (pm->ps->velocity, pml.groundTrace.plane.normal, in PM_SlideMove()
803 PM_ClipVelocity (pm->ps->velocity, planes[i], clipVelocity, OVERCLIP ); in PM_SlideMove()
806 PM_ClipVelocity (endVelocity, planes[i], endClipVelocity, OVERCLIP ); in PM_SlideMove()
818 PM_ClipVelocity( clipVelocity, planes[j], clipVelocity, OVERCLIP ); in PM_SlideMove()
819 PM_ClipVelocity( endClipVelocity, planes[j], endClipVelocity, OVERCLIP ); in PM_SlideMove()
1034 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
1050 PM_ClipVelocity( pm->ps->velocity, trace.plane.normal, pm->ps->velocity, OVERCLIP ); in PM_StepSlideMove()
H A Dbg_local.h100 void PM_ClipVelocity( vec3_t in, vec3_t normal, vec3_t out, float overbounce );
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dpmove.c71 static void PM_ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in PM_ClipVelocity() function
147 PM_ClipVelocity (original_velocity, planes[i], pmove.velocity, 1); in PM_SlideMove()
720 PM_ClipVelocity(pmove.velocity, groundnormal, pmove.velocity, 1); in PM_CheckJump()
956 PM_ClipVelocity(pmove.velocity, groundnormal, pmove.velocity, 1); in PM_PlayerMove()
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dpmove.c71 static void PM_ClipVelocity (vec3_t in, vec3_t normal, vec3_t out, float overbounce) in PM_ClipVelocity() function
147 PM_ClipVelocity (original_velocity, planes[i], pmove.velocity, 1); in PM_SlideMove()
720 PM_ClipVelocity(pmove.velocity, groundnormal, pmove.velocity, 1); in PM_CheckJump()
956 PM_ClipVelocity(pmove.velocity, groundnormal, pmove.velocity, 1); in PM_PlayerMove()

12