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Searched refs:PNOISE_IMPACT (Results 1 – 25 of 81) sorted by relevance

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/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
412 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
478 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Cluster_Explode()
557 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Vortex_Explode()
776 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
907 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
973 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_weapon.c130 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
201 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
275 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
439 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
545 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
603 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
713 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
778 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/q2pro/q2pro/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
718 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
783 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_weapon.c219 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
301 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
385 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
565 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
695 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
760 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_weapon.c221 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
304 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
389 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
569 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
700 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
766 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_weapon.c234 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
330 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
414 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
594 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
724 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
789 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
713 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
778 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_weapon.c211 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
282 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
353 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
518 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
635 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
693 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_weapon.c221 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
304 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
403 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
583 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
714 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
780 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_weapon.c250 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
337 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
429 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
650 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
798 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
870 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_weapon.c214 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
285 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
362 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
527 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
644 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
702 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
712 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
777 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_weapon.c228 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
308 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
406 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
576 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
702 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
762 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
714 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
779 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
399 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
579 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
709 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
774 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
714 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
779 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_weapon.c238 PlayerNoise(self, tr.endPos, PNOISE_IMPACT); in fire_lead()
320 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
404 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
584 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
714 PlayerNoise(self, tr.endPos, PNOISE_IMPACT); in fire_rail()
779 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_weapon.c191 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
262 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
338 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
501 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
617 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
675 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_weapon.c245 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_lead()
327 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in blaster_touch()
407 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in Grenade_Explode()
593 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in rocket_touch()
835 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_rail()
897 PlayerNoise(self, tr.endpos, PNOISE_IMPACT); in fire_sniperail()
961 PlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT); in bfg_touch()
1145 PlayerNoise (self->owner, self->s.origin, PNOISE_IMPACT); in ionripper_touch()
1344 PlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT); in plasma_touch()

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