Searched refs:POPstep (Results 1 – 1 of 1) sorted by relevance
29 s32 POPstep = 0; variable48 POPstep=0; in main()63 glPopMatrix(POPstep); in main()75 if (POPstep < 31) POPstep += 1; in main()79 if (POPstep > -30) POPstep -= 1; in main()90 iprintf("POP step = %i\n", POPstep); in main()