/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_viewport_swizzle/ |
H A D | viewport_swizzle.shader_test | 45 viewport swizzle 0 POSITIVE_X POSITIVE_Y POSITIVE_Z POSITIVE_W 54 viewport swizzle 0 NEGATIVE_X POSITIVE_Y POSITIVE_Z POSITIVE_W 63 viewport swizzle 0 POSITIVE_X NEGATIVE_Y POSITIVE_Z POSITIVE_W 72 viewport swizzle 0 NEGATIVE_X NEGATIVE_Y POSITIVE_Z POSITIVE_W 81 viewport swizzle 0 POSITIVE_Y POSITIVE_X POSITIVE_Z POSITIVE_W
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_g2_utils.c | 74 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, out_axis[0] ); in BG_AttachToRancor() 82 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, out_axis[2] ); in BG_AttachToRancor() 97 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, temp_axis[0] ); in BG_AttachToRancor() 103 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, temp_axis[2] ); in BG_AttachToRancor()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/ |
H A D | TextureCubeMap.cpp | 47 out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Z)); in write() 60 out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z)); in write() 95 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage()); in read() 107 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage(includeImg)); in read()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/ |
H A D | TextureCubeMap.cpp | 47 out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Z)); in write() 60 out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z)); in write() 95 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage()); in read() 107 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage(includeImg)); in read()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 79 …if (arguments.read("--posz", filename)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, osgDB::read… in main() 88 if (tcm->getImage(osg::TextureCubeMap::POSITIVE_Z)) ++numValidImages; in main() 106 …(osg::TextureCubeMap::POSITIVE_Z)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage… in main()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | TextureCubeMap.cpp | 62 else READ_IMAGE(POSITIVE_Z) in TextureCubeMap_readLocalData() 108 WRITE_IMAGE(POSITIVE_Z) in TextureCubeMap_writeLocalData()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | TextureCubeMap.cpp | 62 else READ_IMAGE(POSITIVE_Z) in TextureCubeMap_readLocalData() 108 WRITE_IMAGE(POSITIVE_Z) in TextureCubeMap_writeLocalData()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_turret.c | 162 …houl2, 0, "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun() 163 …houl2, 0, "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun() 164 …oul2, 0, "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcubemap/ |
H A D | osgcubemap.cpp | 68 … tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in create_specular_highlights()
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/core/ |
H A D | texture_cube.hpp | 23 POSITIVE_Z, enumerator
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/core/ |
H A D | texture_cube.hpp | 23 POSITIVE_Z, enumerator
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/ |
H A D | COLLADAFWPassTarget.h | 40 POSITIVE_Z, enumerator
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgFX/ |
H A D | SpecularHighlights.cpp | 135 …texture->setImage(osg::TextureCubeMap::POSITIVE_Z, hmg->getImage(osg::TextureCubeMap::POSITIVE_Z)); in define_passes()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgFX/ |
H A D | SpecularHighlights.cpp | 135 …texture->setImage(osg::TextureCubeMap::POSITIVE_Z, hmg->getImage(osg::TextureCubeMap::POSITIVE_Z)); in define_passes()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/misc/ |
H A D | SoGLCubeMapImage.h | 56 POSITIVE_Z, enumerator
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 31 FACE_IMAGE_FUNCTION( PosZ, osg::TextureCubeMap::POSITIVE_Z ) in FACE_IMAGE_FUNCTION()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/ |
H A D | CubeMapGenerator | 78 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get(); 91 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/ |
H A D | CubeMapGenerator | 78 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get(); 91 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/ |
H A D | TextureCubeMap.java | 99 public static final int POSITIVE_Z = 4; field in TextureCubeMap
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_turret.cpp | 287 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL, 100, cg.time ); in turret_aim() 577 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_turret() 734 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_ns_turret() 1341 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think() 1343 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think() 1345 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL,100,cg.time); in pas_think() 1412 …erModel], "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS() 1413 …erModel], "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS() 1414 …rModel], "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_client.cpp | 967 Eorientations testAxes[3]={POSITIVE_X,POSITIVE_Z,POSITIVE_Y}; 969 int axes_1 = POSITIVE_Z; 1009 && testAxes[1] == POSITIVE_Z in G_NextTestAxes() 1028 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass() 1046 *oUp = POSITIVE_Z; in G_BoneOrientationsForClass() 1062 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass() 1077 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass() 1095 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass() 1108 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass() 1455 …houl2[ent->playerModel], ent->footLBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_Z, NEGATIVE_Y, NEG… in G_SetG2PlayerModelInfo() [all …]
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H A D | g_turret.cpp | 398 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL, 100, cg.time ); in turret_aim() 874 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_turret() 1123 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_ns_turret() 1728 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think() 1730 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think() 1732 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL,100,cg.time); in pas_think() 1799 …erModel], "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS() 1800 …erModel], "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS() 1801 …rModel], "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/ |
H A D | COLLADASWSurfaceInitOption.h | 60 POSITIVE_Z, enumerator
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/ |
H A D | TextureCubeMap.cpp | 31 FACE_IMAGE_FUNCTION( PosZ, osg::TextureCubeMap::POSITIVE_Z )
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/ |
H A D | shadanim.cxx | 123 tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, in operator ()() 124 mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in operator ()()
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