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Searched refs:POSITIVE_Z (Results 1 – 25 of 75) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_viewport_swizzle/
H A Dviewport_swizzle.shader_test45 viewport swizzle 0 POSITIVE_X POSITIVE_Y POSITIVE_Z POSITIVE_W
54 viewport swizzle 0 NEGATIVE_X POSITIVE_Y POSITIVE_Z POSITIVE_W
63 viewport swizzle 0 POSITIVE_X NEGATIVE_Y POSITIVE_Z POSITIVE_W
72 viewport swizzle 0 NEGATIVE_X NEGATIVE_Y POSITIVE_Z POSITIVE_W
81 viewport swizzle 0 POSITIVE_Y POSITIVE_X POSITIVE_Z POSITIVE_W
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_g2_utils.c74 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, out_axis[0] ); in BG_AttachToRancor()
82 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, out_axis[2] ); in BG_AttachToRancor()
97 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, temp_axis[0] ); in BG_AttachToRancor()
103 BG_GiveMeVectorFromMatrix( &boltMatrix, POSITIVE_Z, temp_axis[2] ); in BG_AttachToRancor()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ive/
H A DTextureCubeMap.cpp47 out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Z)); in write()
60 out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z)); in write()
95 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage()); in read()
107 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage(includeImg)); in read()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ive/
H A DTextureCubeMap.cpp47 out->writeImage(getImage(osg::TextureCubeMap::POSITIVE_Z)); in write()
60 out->writeImage(includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z)); in write()
95 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage()); in read()
107 setImage(osg::TextureCubeMap::POSITIVE_Z,in->readImage(includeImg)); in read()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgcubemap/
H A Dosgcubemap.cpp79 …if (arguments.read("--posz", filename)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, osgDB::read… in main()
88 if (tcm->getImage(osg::TextureCubeMap::POSITIVE_Z)) ++numValidImages; in main()
106 …(osg::TextureCubeMap::POSITIVE_Z)) tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage… in main()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DTextureCubeMap.cpp62 else READ_IMAGE(POSITIVE_Z) in TextureCubeMap_readLocalData()
108 WRITE_IMAGE(POSITIVE_Z) in TextureCubeMap_writeLocalData()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DTextureCubeMap.cpp62 else READ_IMAGE(POSITIVE_Z) in TextureCubeMap_readLocalData()
108 WRITE_IMAGE(POSITIVE_Z) in TextureCubeMap_writeLocalData()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_turret.c162 …houl2, 0, "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun()
163 …houl2, 0, "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun()
164 …oul2, 0, "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in TurretClientRun()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgcubemap/
H A Dosgcubemap.cpp68 … tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in create_specular_highlights()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/external/gli/core/
H A Dtexture_cube.hpp23 POSITIVE_Z, enumerator
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/external/gli/core/
H A Dtexture_cube.hpp23 POSITIVE_Z, enumerator
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/
H A DCOLLADAFWPassTarget.h40 POSITIVE_Z, enumerator
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgFX/
H A DSpecularHighlights.cpp135 …texture->setImage(osg::TextureCubeMap::POSITIVE_Z, hmg->getImage(osg::TextureCubeMap::POSITIVE_Z)); in define_passes()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgFX/
H A DSpecularHighlights.cpp135 …texture->setImage(osg::TextureCubeMap::POSITIVE_Z, hmg->getImage(osg::TextureCubeMap::POSITIVE_Z)); in define_passes()
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/misc/
H A DSoGLCubeMapImage.h56 POSITIVE_Z, enumerator
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/serializers/osg/
H A DTextureCubeMap.cpp31 FACE_IMAGE_FUNCTION( PosZ, osg::TextureCubeMap::POSITIVE_Z ) in FACE_IMAGE_FUNCTION()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/
H A DCubeMapGenerator78 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
91 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/
H A DCubeMapGenerator78 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
91 case osg::TextureCubeMap::POSITIVE_Z: return images_[4].get();
/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/share/javax/media/j3d/
H A DTextureCubeMap.java99 public static final int POSITIVE_Z = 4; field in TextureCubeMap
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_turret.cpp287 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL, 100, cg.time ); in turret_aim()
577 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_turret()
734 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_ns_turret()
1341 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think()
1343 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think()
1345 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL,100,cg.time); in pas_think()
1412 …erModel], "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
1413 …erModel], "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
1414 …rModel], "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_client.cpp967 Eorientations testAxes[3]={POSITIVE_X,POSITIVE_Z,POSITIVE_Y};
969 int axes_1 = POSITIVE_Z;
1009 && testAxes[1] == POSITIVE_Z in G_NextTestAxes()
1028 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass()
1046 *oUp = POSITIVE_Z; in G_BoneOrientationsForClass()
1062 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass()
1077 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass()
1095 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass()
1108 *oFwd = POSITIVE_Z; in G_BoneOrientationsForClass()
1455 …houl2[ent->playerModel], ent->footLBone, angles, BONE_ANGLES_POSTMULT, POSITIVE_Z, NEGATIVE_Y, NEG… in G_SetG2PlayerModelInfo()
[all …]
H A Dg_turret.cpp398 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL, 100, cg.time ); in turret_aim()
874 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_turret()
1123 …yerModel], "Bone_body", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_misc_ns_turret()
1728 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think()
1730 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, NEGATIVE_X, NULL,100,cg.time); in pas_think()
1732 BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NULL,100,cg.time); in pas_think()
1799 …erModel], "bone_hinge", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
1800 …erModel], "bone_gback", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
1801 …rModel], "bone_barrel", vec3_origin, BONE_ANGLES_POSTMULT, POSITIVE_Y, POSITIVE_Z, POSITIVE_X, NUL… in SP_PAS()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/
H A DCOLLADASWSurfaceInitOption.h60 POSITIVE_Z, enumerator
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/serializers/osg/
H A DTextureCubeMap.cpp31 FACE_IMAGE_FUNCTION( PosZ, osg::TextureCubeMap::POSITIVE_Z )
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/model/
H A Dshadanim.cxx123 tcm->setImage(osg::TextureCubeMap::POSITIVE_Z, in operator ()()
124 mapgen->getImage(osg::TextureCubeMap::POSITIVE_Z)); in operator ()()

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