/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_combat.c | 172 if(power_armor_type != POWER_ARMOR_NONE){ in CheckPowerArmor() 182 if(power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_combat.c | 174 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 188 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_combat.c | 174 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 188 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 207 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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H A D | m_brain.c | 457 self->monsterinfo.power_armor_type = POWER_ARMOR_NONE; in brain_chest_open() 591 self->monsterinfo.power_armor_type = POWER_ARMOR_NONE; in brain_die()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_combat.c | 174 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 188 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 207 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_combat.c | 174 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 188 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 207 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_combat.c | 159 if(power_armor_type != POWER_ARMOR_NONE){ in CheckPowerArmor() 169 if(power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_combat.c | 174 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 188 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_combat.c | 175 if(power_armor_type != POWER_ARMOR_NONE){ in CheckPowerArmor() 185 if(power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_combat.c | 175 if(power_armor_type != POWER_ARMOR_NONE){ in CheckPowerArmor() 185 if(power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_combat.c | 186 if (power_armor_type != POWER_ARMOR_NONE) { in CheckPowerArmor() 197 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 207 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_combat.c | 194 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 208 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_combat.c | 195 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 209 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_combat.c | 193 if (power_armor_type != POWER_ARMOR_NONE) in CheckPowerArmor() 207 if (power_armor_type == POWER_ARMOR_NONE) in CheckPowerArmor()
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