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Searched refs:POW_16_RUNIC_DECREMENT (Results 1 – 1 of 1) sorted by relevance

/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DPowerTables.c289 …const fixpt POW_16_RUNIC_DECREMENT[] = { // (1-0.16)^x fixed point, with x from 0 to 50 in increme… in runicWeaponChance() local
353 POW_16_RUNIC_DECREMENT, // W_SPEED in runicWeaponChance()
395 tableIndex = clamp(tableIndex, 0, LAST_INDEX(POW_16_RUNIC_DECREMENT)); in runicWeaponChance()