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Searched refs:PO_GetPolyobj (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dpo_man.cpp240 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in Destroy()
253 FPolyObj *poly = PO_GetPolyobj(m_PolyObj); in Stop()
260 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in SetInterpolation()
382 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in Tick()
419 if ((poly = PO_GetPolyobj(polyNum)) == NULL) in EV_RotatePoly()
464 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in Tick()
544 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in Tick()
622 FPolyObj *poly = PO_GetPolyobj (m_PolyObj); in Tick()
802 FPolyObj *PO_GetPolyobj (int polyNum) in PO_GetPolyobj() function
1809 poly = PO_GetPolyobj (polyobj); in PO_Busy()
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H A Dp_local.h670 FPolyObj *PO_GetPolyobj(int polyNum);
H A Dp_acs.cpp5267 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()
5278 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()
5288 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()