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Searched refs:PROC_SUSPENDED (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/kernel/
H A Dprocess.cpp68 _flags &= ~PROC_SUSPENDED; in wakeUp()
94 _flags |= PROC_SUSPENDED; in waitFor()
106 _flags |= PROC_SUSPENDED; in suspend()
115 if (_flags & PROC_SUSPENDED) info += "S"; in dumpInfo()
H A Dprocess.h57 return (_flags & PROC_SUSPENDED) != 0; in is_suspended()
153 PROC_SUSPENDED = 0x0002, //!< suspended? (because it's waiting) enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/usecode/
H A Duc_process.cpp79 if (_flags & PROC_SUSPENDED) in run()
H A Duc_machine.cpp2030 if ((p->_flags & Process::PROC_SUSPENDED) != 0 && !go_until_cede) in execProcess()